fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 23, 2024, 07:04:07 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Bigger Worldmap...  (Read 1295 times)

Bigger Worldmap...
« on: August 16, 2010, 08:16:35 am »

Search came up clean so I'm posting this.

To make the game harder and make better use out of our items and skills, how about making a larger world map? Just spread the locations out further so players are forced to travel longer distances and what not. Add more low tier encounters to replace the new squares. It would make the game slighty harder and make cars automatically more usefull. Good idea? Bad idea?

I don't see what's wrong with this one...
Logged
Owner of FOnline 2258! A true Fallout inspired adventure!
http://bit.ly/3syLeTp
http://www.fonline2258.com

gordulan

  • General Animosity
  • Offline
Re: Bigger Worldmap...
« Reply #1 on: August 16, 2010, 08:41:38 am »

pretty useless really, the main aspect of FOnline is PvP really, and AFAIK there are still some WM squares that have absolutely no encounters in them (not counting the impassable terrain or towns). The game needs to be balanced out first IMO though and hav more variety added to it, because >100 different enemy parties in encounters total just isn't gonna cut it in the long run, there has to be more variable enemies, and more versatile enemies, not to mention more enslavables with different stats...

Just My Two Cents Really...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Bigger Worldmap...
« Reply #2 on: August 16, 2010, 08:53:41 am »

There are already locations that are empty :P
So why make new ones?

gordulan

  • General Animosity
  • Offline
Re: Bigger Worldmap...
« Reply #3 on: August 16, 2010, 09:07:30 am »

he sid to enlarge the current map, not extend it, therefore, more distance between different the current locations, i sadly don't think that you understood what you read really, and he's putting it into simple words, although they aren't boob-proof...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Sius

  • Sheep EX machina!
  • Offline
Re: Bigger Worldmap...
« Reply #4 on: August 16, 2010, 10:49:16 am »

he sid to enlarge the current map, not extend it, therefore, more distance between different the current locations, i sadly don't think that you understood what you read really, and he's putting it into simple words, although they aren't boob-proof...

Its not that easy to make map bigger. I've read some posts about this at NMA modding board and it seems like pain in the ass to work with maps already and making them even bigger... well imho its not possible nor needed.

Surf

  • Moderator
  • это моё.
  • Offline
Re: Bigger Worldmap...
« Reply #5 on: August 16, 2010, 10:53:25 am »

This has already been suggested in similar forms. First populate the already existent content, then we can talk about making something new.
Pages: [1]
 

Page created in 0.057 seconds with 22 queries.