Other > Suggestions
The World Ned (would have) Made
Lordus:
--- Quote from: Bantz on August 12, 2010, 01:27:11 pm ---Currently, the fights mechanics are just fine. Sometimes its best to stand, sometimes you take cover behind the wall to regain APs, sometimes you run. Ragained aps and different speed would need much balancing with uncertain result and I thik the devs shoul be concentrating on filling the game up with content.
As for sneak, you dont have to hide from your team, just have them all to tag you and there ya go-you can sneak in front of them.
--- End quote ---
Bantz, i dont agree with you. Mechanics are fine but almost same like in eras before. Snipers at longe range with their one shot crit, big gunners bursters into close combat. Nothing between (sneakers are not pure PvP chars). From my point of view: booring
Solar:
--- Quote ---Total weapons & armor rebalancing overhaul (Lordus' recent suggestion is good).
--- End quote ---
And then you get threads like this from other PvPers: http://fodev.net/forum/index.php?topic=6173.0
There is no need for a total overhaul. I don't agree that there needs to be nothing either though ;)
As for the rest, all those things we've said we're doing/intend to do I agree with. The rest ... I don't :)
runboy93:
Sniper got too much range and power (eyeshot 100 mininum)
Big Guns just shoot one time with minigun and everyone else down in encounter and also one rocket launcher shot to center of guys and do bad damage :P
Energy weapons attacks to metal armors are useless (if you can make eyeshot then it can be better)
Plasma Granades are just too powerful. Few nades to center of guys in NCR and they are dead.
Solar:
Ah, I didn't realise this was the thread of hyperbole. My mistake.
Ned Logan:
--- Quote from: Solar on August 12, 2010, 01:52:31 pm ---Ah, I didn't realise this was the thread of hyperbole. My mistake.
--- End quote ---
I don't know if you are referring to the comment of runboy93 or the whole thread, but I mean my suggestion seriously, no hyperbole.
Currently there is 1 SG, 2 BG and 1 energy weapons in use in main PvP battles (P90 and laser rifle aren't really good enough).
Weapons need balancing - specific effects for various guns (knockback, add temporary 1sec blinding next to real blinding) and and maybe even smaller differences in damage. See my suggestion about XL70 - there should be more weapons for different scenarios to use, not just 1 best gun for each class and the rest being secondary crap for sale.
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