Other > Suggestions

Caravans have small quests with them and...

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Slaver Snipe:
Indeed, but NPC caravans if they often travel the same route would be fantastic for some pk's to try and kill it/the players along with it. The caravan should spawn in a decently long line to stop people from just waiting with 4-5 rocket mercs and kill them all when they spawn, much better if they cant hit 4/5 with one rocket at the start.

jonny rust:
Yea but I don't think the NPC caravan would stand much of a chance. Chances are the people doing it are beginners or at a low level and an organized group of experienced PVP players would have no problem taking out a caravan of NPC guards and PC rookies. It wouldn't be more than shooting fish in a barrel.

A player driven caravan however would be a much more unpredictable force to reckon with as the players running it are probably strong enough to protect their investment and have PvP experience. Not to mention they will remember their enemies and shoot them on sight.

I won't divulge my strategies here but I am well aware of potential pitt falls with running a caravan and will be more than prepared to make sure they don't phase my venture ;) 

Mike Crosser:
johnny I like your idea but what I don't understand is what will the caravans be carrying ?

Gob:

--- Quote from: Mike Crosser on April 29, 2012, 08:59:20 pm ---johnny I like your idea but what I don't understand is what will the caravans be carrying ?

--- End quote ---

They don't have to carry anything, you got to have fun in the end.

Marko:
corosive, i love your idea - caravans could have quests. Clearing the cave so they can camp is a good one. Also maybe their caravan got split up so if you take their quest, it enables you to find the other part of their caravan in the area and lead them back together. Also their caravan could be stuck due to injuries. You heal them and bingo, that enables some assignment. Maybe it's simply traveling with them for caps. Maybe it's taking some items in a different direction. Maybe they ran out of ammo and they are stuck - you give them some ammo and they gladly pay you. Such a thing could open up another way to make some small caps too.

Your idea is a good one and it could open up a ton of fun possibilities for more quests. As for promoting solo play, there's nothing wrong with that - there's already some solo playability in the game and it only makes the game better, not worse.

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