Other > General Game Discussion

Hub Roleplay - Problems

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Arminius:

--- Quote from: Tennessee on January 12, 2010, 01:25:00 am ---Yeah I see your point, you spent a lot more time in there than I did. I only saw it happen once. So I do sympathize. Why not just ban the abusers IPs?

--- End quote ---


Their whole point is that they risk banning innocent players who might have suffered a bomb planting by one of these bombers. But that's why I suggested the whole checkpoint idea: single entrance to the Hub, you get checked for illegal armaments and if you've got them, you're either jailed, banned for a day, killed, IP banned, etc.

Actually, IP ban is very difficult to do, with most IP's being dynamic nowadays and all.

Tennessee:
Oh i see. The jail idea sounds cool. Maybe we could get sold into slavery for a day or something. Or while in jail, or where the slaves are kept, we could make attempts to break out, or friends could try to break us out. It would make for some interesting game play. But I guess it is supposed to be a punishment and not just another way to have fun, lol. Hmm, we could have roleplayer NPCs played by mods/gms who run the jail and the punnished character can talk with them while they do their time. :)

Vindict:

--- Quote ---checkpoint idea: single entrance to the Hub, you get checked for illegal armaments and if you've got them, you're either jailed, banned for a day, killed, IP banned, etc.

--- End quote ---

I think it's a good solution, and  should be implemented in all guarded towns.

In addiotion to that... it would also be good if all illegal armaments (bombs) would be tradable only in unguarded towns

Lena:
Two bombs in 24 hours and you're already crying.
I got killed 3 times for no reason by admin and his friends in one day.

How's that for role play? Blah. We need shooting cooldown, 1 shot per 2 minutes.

Vindict:
Lena, I think bombing a town is a good reason to be killed

you like blowing people up, but you don't like it when they hunt you down later huh ?  ;)

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