Other > Suggestions

"X" appears over town if their hostile

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corosive:
Very small suggestion that wouldn't be that hard to implement. Have the green location of any town that is hostile to you marked with a big X across it in the worldmap. Good idea? Bad idea? I'm sure the pipboy is advanced enough for that one...   ::)

Alvarez:
There's a town preview, but i'm sure it was intended so for more player interaction.  ;D

Graf:
It's a bad idea. If you're not feel that you can fight with gangs and PK's, you just should ignore unguarded northern cities. Anyway, the best decision is to stay on your base/tent.

Wire:
I think he means guarded southen towns.

Ganado:
So by hostile you mean unprotected? If so, no, because if you did something to make you be unprotected, such as steal or kill someone and got away, you should know if you are unprotected or not, and if it is related to any bug of still being unprotected after death, it is just a bug and a feature shouldn't be implemented just for that.

And if by hostile you mean unprotected due to being Vilified, then it's your fault for doing bad things to become Vilified, and you should check your reputation before going into town.

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