Other > Suggestions
List of what not to sugest
LagMaster:
Status levels:
Implemented - already ingame
Possible - suggestion with good chances to get implemented partially, with changes or completely
Pending - currently frozen suggestion (f.e. suggestions about 3D models)
Unknown - suggestion with unknown fate
Outdated - no longer viable suggestion
Unlikely - suggestion that will most likely never make it into the game
Interface & Cosmetics
Taggers notifycation [December 23, 2009] Unknown
Terminal data [March 19, 2010] Unknown
BEK- Base Cretaion Kit [March 20, 2010] Unknown
Changing ammunition type [March 13, 2010] Unknown
Drop All [March 04, 2010] Unknown
Small info about your actions [February 26, 2010] Unknown
[Interface/I18n] Support iso charsets / unicode and use OS keyboard Layout [ February 06, 2010] Unknown
[Interface] Shortcut 'option' and 'skilldex' (low) [January 01, 2010] Unknown
new useful hotkeys. [January 04, 2010] Unknown
Game Mechanics & Stuff
Mechanics
Speech skill [March 23, 2010] Unknown
Ability of healing yourself without seeing your character [March 08, 2010] Unknown
Farming, shops and the economy [March 13, 2010] Unknown
Drug Overdose [March 01, 2010] Unknown
Make vendors unload, repair and stack guns. [February 01, 2010] Unknown
Npcs doesnt know who your friends are? Why dont you just tell them? [February 28, 2010] Unknown
More Radiation [February 26, 2010] Unknown
Fatigue//effort gauge [February 24, 2010] Unknown
Throwing grenades over obstacles [February 20, 2010] Unknown
Turn- based PvP [February 22, 2010] Unknown
faction player list in terminal [ February 14, 2010] Unknown
Different people having access to the same brahmin. [February 16, 2010] Unknown
Make hth damage bonuses affect throwing knives and rocks [February 15, 2010] Unknown
Fear system [January 31, 2010] Unknown
Pip-Boy Medical System [February 05, 2010] Unknown
Lower turn time for AI [January 19, 2010] Unknown
Town message board [January 30, 2010] Unknown
First Aid requires First Aid Kits [January 29, 2010] Unknown
[small] "Your turn" notification color [January 29, 2010] Unknown
Thief perk or profession ability "Better hearing" [January 26, 2010] Unknown
Buyable respawn faction base guards [January 25, 2010] Unknown
Extracting food from dead animals and hunger system [January 21, 2010] Unknown
death-that-does-not-heal-you + looting unconscious + tapping out [January 19, 2010] Unknown
Little improvements on joining faction [January 23, 2010] Unknown
Remaking detoriation [January 23, 2010] Unknown
Morale/Charisma System [January 22, 2010] Unknown
Traits Rethought [January 20, 2010] Unknown
Taggers notifycation [December 23, 2009] Unknown
Making Armour Class Useful [December 27, 2009] Unknown
Escape of the conflit with the npc too hard, for level 1-10 [December 29, 2009] Unknown
Professions, jobs & other
Lets make it close and personal. New profession: martial arts master [March 04, 2010] Unknown
Behold: scout (or scouting) profession [February 18, 2010] Unknown
Taming wild dogs [February 02, 2010] Unknown
What about reworking doctors profession [January 25, 2010] Unknown
Slavery [January 03, 2010] Unknown
About "Fishing"(#2) [January 13, 2010] Unknown
Items & crafting
Make Gatling more useful [February 07, 2010] Unknown
Items deteriorating over time. [March 11, 2010] Unknown
Expand using science to dismantle melee weapons [March 04, 2010] Unknown
FIX button [March 04, 2010] Unknown
XL70E3 [March 02, 2010] Unknown
Crafting Nuka Cola/baking Rose's cookies [February 06, 2010] Unknown
Rework the molotovs [January 31, 2010] Unknown
Radio detonator plastique [January 08, 2010] Unknown
Improvements of some small guns [January 14, 2010] Unknown
Quest Related
Random caves quests [February 14, 2010] Unknown
Reputation and Quests [February 20, 2010] Unknown
City factions, reputation and shrubberies [January 26, 2010] Unknown
Repeatable Mission Ideas [January 20, 2010] Unknown
Shoveling shit [December 28, 2009] Unknown
Taggers notifycation [December 23, 2009] Unknown
Tnx Sius,i didn't put on a quote to look better
Sius:
Devs policy about this: "If we will comment your suggestions then there will be sh*tload of spam and flame here."
But I think something like this should definitely be here since the ideas same ideas are coming over and over again and sometimes even from the same people :D.
Badger:
You got that right. I found a post from me almost exactly a year ago:
--- Quote from: Me back in 08.01.2009, 18:20 ---Fallout wasn't built for PVP combat, and so we really shouldn't be afraid of making drastic changes to help the balance of the game.
--- End quote ---
And then yesterday:
--- Quote from: Yesterday at 03:02:09 pm ---Fallout's weapon balance was poor at best (lol all AP ammunition/14mm pistol), and the odd change to damage mod isn't going to change that. If you want to make the FOnline combat system something other than a polished but nostalgic turd, it needs an overhaul.
--- End quote ---
Looks like somebody hasn't learned their lesson!
Gunduz:
Here's a list of things that have been said that I'm pretty sure either aren't possible at the moment, or are just against what the devs are trying to do. Included are links to previously closed suggestions relating to the topic.
Things not to post about:
HtH runs when attacks (waiting for engine modification) HtH Running
New weapons (not until after 3d models are finished) No New Weapons
Rewards for donating (violates copyright or some such legal stuff) You Get To Play The Game, That Is Enough
Addition of Arroyo (players would be interacting with F2 hero) There's Nothing In Arroyo Anyway
Guarded HQ mines (unguarded because the contents are valuable) Guarded Mines
Buying furniture-lockers, workbenches etc. Disabled For Now, Maybe Not Forever
Upgrading tents/Building bases (requires dynamic objects, difficult with the engine) Same Topic As Above, Relates To Both
New Player Skins (3d models will fix this)
Crafting Multiple Items With Fixboy(this is waiting for engine changes) Fixboy Updates
There's definitely some more.
Enzo:
--- Quote from: Gunduz on August 07, 2010, 03:29:01 am ---Here's a list of things that have been said that I'm pretty sure either aren't possible at the moment, or are just against what the devs are trying to do.
Things not to post about:
HtH runs when attacks (engine dependent?)
New weapons (not until after 3d models are finished)
Rewards for donating (violates copyright or some such legal stuff)
Addition of Arroyo (players would be interacting with F2 hero)
Guarded HQ mines (unguarded because the contents are valuable)
Buying furniture-lockers, workbenches etc. (not quite sure what stops this, but the devs have said no repeatedly)
Upgrading tents/Building bases (requires dynamic objects, difficult with the engine)
There's definitely some more
--- End quote ---
HtH runs when attacks (engine dependent?) - someone is working on this (I am sure it was posted in some thread)
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