fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 09:52:35 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2

Author Topic: Remove Luck as requirement from some perks.  (Read 4058 times)

Michaelh139

  • Goin for 900,000...
  • Offline
Remove Luck as requirement from some perks.
« on: August 05, 2010, 03:29:26 am »

Example: Bonus Ranged Damge




Your training in firearms and other ranged weapons has made you more deadly in ranged combat. For each level of this Perk, you do +2 points of damage with ranged weapons.


In the Description the perk has nothing to do with luck....


Another:  Toughness


Although I cant find anything in description, seriously?  What in any world would luck have to do with being tough?
« Last Edit: August 05, 2010, 03:31:23 am by Michaelh139 »
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

jan0s1k

  • If it bleeds we can kill it...
    • Chosen Soldiers
  • Offline
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #2 on: August 05, 2010, 04:55:28 am »

Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Crazy

  • Drugged Childkiller
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #3 on: August 05, 2010, 05:29:51 am »

Plasma rifle and FEV don't make sense.
Also yes it make, sense. If you are lucky the bullet won't hurt important parts of your body. And if you're lucky your bullets will touch important part of ennemies body.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #4 on: August 05, 2010, 05:41:13 am »

Plasma rifle and FEV don't make sense.
Also yes it make, sense. If you are lucky the bullet won't hurt important parts of your body. And if you're lucky your bullets will touch important part of ennemies body.
Thats what the critical table is for ....

Plasma Rifle and FEV are a totally different case, and we don't know if its not possible yet :P.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Remove Luck as requirement from some perks.
« Reply #5 on: August 05, 2010, 08:56:42 am »

If we go like that then Luck itself and Finesse and critical hits doesnt make sense.

but this is a FO not COD not everything has to make sense...
today i saw a fucking molerat talking does that make sense?

i say no everything is fine as it is now.
Logged
 

Winston Wolf

  • Guardian
    • The Guardians
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #6 on: August 05, 2010, 09:02:40 am »

You want to make powerbuilds even more powerful? Aha Bye.
Logged

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #7 on: August 05, 2010, 09:39:26 am »

Although I could agree to Bonus Ranged Damage I just couldnt agree up to toughness. Thats powerbuilds dilemma and it should stay this way
Logged
Chars: Perforator, Penetrator Leaderator
Re: Remove Luck as requirement from some perks.
« Reply #8 on: August 05, 2010, 01:51:30 pm »

There's not much point tweaking perks until the whole thing gets totally overhauled. Whenever that'll be.
Logged
Re: Remove Luck as requirement from some perks.
« Reply #9 on: August 05, 2010, 02:03:04 pm »

What problem to have 6 LK?

ST: 1 or 2. Depends on what weapon you use, if 5 ST, then 2 + 1 buffout, if >5, then 1 and x2 buffout, so it's not logical to waste points on strength, but only if you're HtH character.
PE: max 8. Under x2 jet it'll be 10, if fight isn't serious (PvE) you don't need PE much.
EN: 6. For toughness, with buffout it'll be 9 or 10 with 2, against criticals.
CH: 1.
IN: 7 If ST=2; 8 if ST=1. (all points that left after all other SPECIAL + Small Frame trait, if without trait, then 6/7 IN)
AG: 7. It'll be 9 or 10 'cause of 1/2 buffout, if 9, then 10, because of nukacola.
LK: 10. For criticals and against criticals.

If you want your LK only 6, then you have 4 spare points left, if you don't like to be sickly, you can spend it on your ST.

Edit:
SPECIAL in case of 5 ST (2 base ST) and x1 buffout, x1 cola and x2 jet:
S 5
P 10
E 9
C 1
I 7
A 10
L 10

If you're BGer and have 1 base ST, but x2 buffout and x2 Jet:
S 6
P 10
E 10
C 1
I 8
A 10
L 10

What a reason to have less than 6 LK?
Only if you're leader build and want to have alot CH.
« Last Edit: August 05, 2010, 02:09:03 pm by RavenousRat »
Logged

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #10 on: August 05, 2010, 02:03:35 pm »

I just think about that Bonus Ranged Damage perk.

Maybe delete LK, but place it with "Good" SG,BG,EW skill?
Re: Remove Luck as requirement from some perks.
« Reply #11 on: August 05, 2010, 02:08:22 pm »

Im defo against this.
Logged
I give a fuck.

jan0s1k

  • If it bleeds we can kill it...
    • Chosen Soldiers
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #12 on: August 06, 2010, 03:16:19 am »

I just think about that Bonus Ranged Damage perk.

Maybe delete LK, but place it with "Good" SG,BG,EW skill?
Fuck no!
Fallout is Fallout not sims or hello kitty online ;p
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #13 on: August 06, 2010, 04:08:39 am »

Fuck no!
Fallout is Fallout not sims or hello kitty online ;p
What the hell does sims or hello kitty online have to do with any of this?  ::)
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

jan0s1k

  • If it bleeds we can kill it...
    • Chosen Soldiers
  • Offline
Re: Remove Luck as requirement from some perks.
« Reply #14 on: August 06, 2010, 04:11:25 am »

HKO and Sims doesnt have S.P.E.C.I.A.L and you try to destroy means about S.P.E.C.I.A.L
Logged

Pages: [1] 2
 

Page created in 0.104 seconds with 22 queries.