Might as well mention: I made a thread with some similar complaints about the FAL, but with such an abject lack of interest from the devs I hardly think it's worth bumping. I'll just repeat some common-sense tweaks...Tommy Gun: Reduce 6 ST to 5 ST requiredGrease Gun: Reduce 5 base AP cost to 4 APFN FAL: Increase damage to 14-26, increase range to 45, reduce burst from 10 to 5G11: Make craftable instead of the XL, make 4.7 caseless craftable at Sierra/workbench with toolsShotguns: Make them not suck shitThat would about cover it.
If you want to make enemies, try to change something.
G11 - all tier 2+ guns will begin to be limited by area in their crafting. If g11s were to come in I would expect them to come from the glow, if anywhere Tongue
I don't want to start the debate about shotguns again, but I can only disagree when you say they are OK. Right now, a Small Guns user that is not a loser is a sniper. Shotguns need knockback ability (and by then maybe less damages done) to be useful in PvP. Right now in PvP - as it is in Lordus' sign, if I remember well - you see Small Gunners with Snipers, and Big Guns.
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