OMG this is bull...ts.
U want one day small gangs and 6 day swarm. I want good PvP all time and your idea give us NOTHING or if u want ILUSION so...
No.
Ok, it is gona taking direction of the flame, but:
Yesterday, in Den, we waited for you.. classic 15 minutes regrouping + 25 minutes TC = cca 40 minutes.. You entered the Den ten minutes before end of TC and than you left that city without fight. Why? Maybe because we outnumbered you. So we spend 3/4 of hour for nothing. I dont think that someone could say that this is funny.
I want simple and speed solution: not big changes in the game, nothing new to add, not disabling abilityfor other than PvP players (because i think that NC is helpfull not only for PvP gangs) => i want to make PvP arena and i want to fight without alliances for one day per a week .. it is something like a test, nothing more. It would not work, ok, bad idea. But everybody knows that gathering 15 minutes + 25 minutes TC cooldown + 5 minutes (ahahaha) fight + 15 minutes bad addicts + 25 minutes next TC cooldown = more than one hour for 2 fights is not that i anticipate from my time i spend in virtual combat world.
My definition of good PvP:
* even chances to win or lose
* variable classes in team
* dynamic fight (not static)
* teamates that i can rely on
* my benefit to the fight should be visible and identifiable
==========> i can not imagine these conditions in 15+ vs 15+ fights