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Author Topic: Unarmed Damage Falls. Why?  (Read 1441 times)

Unarmed Damage Falls. Why?
« on: August 13, 2010, 05:28:14 pm »

Lvl 2
ST=10
Unarmed Damage Before Poison 6-16
Unarmed Damage After Poison 4-14
Why it falls? Is poison decrease the unarmed damage forever or WTF it falls? How to rise-it-up to original state before poison ?
sigh.
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Re: Unarmed Damage Falls. Why?
« Reply #1 on: August 13, 2010, 07:24:11 pm »

I have also a traits "Heavy handed" "Finess". It seems to be "Heavy handed" simply stop working some time in the game.
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Re: Unarmed Damage Falls. Why?
« Reply #2 on: August 13, 2010, 07:32:02 pm »

Oh man, your build sux anyway. Heavy Handed and Finesse should NEVER be taken together. Heavy Handed makes criticals worse, and Finesse causes you to do them more often... Make another character.
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gordulan

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Re: Unarmed Damage Falls. Why?
« Reply #3 on: August 13, 2010, 07:34:11 pm »

not only does finesse suck with heavy handed, but it nerft your dmage by 30%
« Last Edit: August 13, 2010, 07:49:41 pm by gordulan »
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Re: Unarmed Damage Falls. Why?
« Reply #4 on: August 13, 2010, 07:48:48 pm »

perhaps getting back to topic? Its a bit odd that your unarmed damage lowers by posion.
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Parowooz

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Re: Unarmed Damage Falls. Why?
« Reply #5 on: August 14, 2010, 02:43:40 am »

You are poisoned. You puke every two steps and you expect to fight with full strength?
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Developers, developers, developers, developers...
Re: Unarmed Damage Falls. Why?
« Reply #6 on: August 14, 2010, 09:27:13 pm »

A new piece of information.
Another build. Simply for bugtesting i guess...
ST=10, EN=10
Traits HeavyHanded, Bruiser
I didnt count the damage that this build would have. I have it 4-14
But what i see sometime: when i "un-melee-weaponed" after replication: 6-16; get weapons on hand (with sharpened spear dmg=4-21), get it off and "vous-la" -- 4-14 . It's bug i suggest.
 
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Re: Unarmed Damage Falls. Why?
« Reply #7 on: August 14, 2010, 11:17:55 pm »

Changing attack mode will change how many dmg you deal. Strong punch for example 4-6, strong kick 6-8.
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Re: Unarmed Damage Falls. Why?
« Reply #8 on: August 23, 2010, 12:02:10 am »

Changing attack mode will change how many dmg you deal. Strong punch for example 4-6, strong kick 6-8.
Yes, adequate answer.
Topic should be closed.
Thank, Baryman.
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