Other > Suggestions
Suggestion about world map
Lexx:
--- Quote from: Ned Logan on July 30, 2010, 04:19:58 pm ---I think it even is possible with no changes to the code - just make some more impassable terrain like the sea.
--- End quote ---
Of course it is possible. But like I wrote above...
Badger:
It'd be nice to slow down worldmap speed, and introduce more mass transit systems. You can walk to the neighbouring towns, but if you want to cross the wasteland you better get a train or hitch a ride with a caravan.
Quentin Lang:
--- Quote from: Badger on July 30, 2010, 07:44:35 pm ---It'd be nice to slow down worldmap speed, and introduce more mass transit systems. You can walk to the neighbouring towns, but if you want to cross the wasteland you better get a train or hitch a ride with a caravan.
--- End quote ---
I suddenly tought about this:
http://fodev.net/forum/index.php?topic=737.0
There are actually some very good and unimplementet suggestions... Sad :-\
Michaelh139:
--- Quote from: Lexx on July 30, 2010, 03:41:04 pm ---Problem is, that height and cliffs, etc. are already simulated with travel speed differences (high / low terrain). Everything else (except rivers) is hardly possible to realize in a good and realistic way.
--- End quote ---
Make equipment or needed to cross through such terrains as:
Radiation goo rivers/lakes: Solution: Radiation suit to cross the broken river of goo without suffocating or dying from radiation poisoning.
MineFields (Might randomly blow up passing through): Solution: Perk: Awareness
It doesn't always have to be about travel speed.
Marko69:
This will make people work together on securing trade routes, right now game has no point i playing, any change regarding the game difficulty would make it more interesting. My brother said it would be cool if your character would have to hunt and eat food or he dies (hardcore) ;D
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