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Author Topic: Questions and Answers #3  (Read 131973 times)

kraskish

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Re: Questions and Answers #3
« Reply #390 on: October 19, 2010, 10:10:37 am »

Do followers have carry weight? According to wiki it is very big (13,5k or something). So if scout can take 70 Hq ore/minerals in the trunk. Could I take 1 follower and put a lot of stuff in him and thus take more in one go?
« Last Edit: October 19, 2010, 09:19:20 pm by kraskish »
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Re: Questions and Answers #3
« Reply #391 on: October 19, 2010, 09:53:04 pm »

Do followers have carry weight? According to wiki it is very big (13,5k or something). So if scout can take 70 Hq ore/minerals in the trunk. Could I take 1 follower and put a lot of stuff in him and thus take more in one go?
Well I once stuffed my slave with 200 minerals and 100 iron ore and some junk. ;D But I don't know what the maximum carry weight is. He was capable of walking but not running.
And it is really risky to travel like that. ;)
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Michaelh139

  • Goin for 900,000...
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Re: Questions and Answers #3
« Reply #392 on: October 19, 2010, 10:22:53 pm »

Well I once stuffed my slave with 200 minerals and 100 iron ore and some junk. ;D But I don't know what the maximum carry weight is. He was capable of walking but not running.
And it is really risky to travel like that. ;)
What he said, but if you have a car and travel in RT its absolutely safe, extra space for trunk :D.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Questions and Answers #3
« Reply #393 on: October 20, 2010, 11:37:55 am »

What limit of load are having lockers, crates and lockers in wall? In this base: http://www.fo2238.fodev.net/wiki/File:Base-gasstation-camp.jpg
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Re: Questions and Answers #3
« Reply #394 on: October 20, 2010, 07:30:28 pm »

I have some questions.
Sorry if any of them had already been answered.

1. Me and 2 of my friends made 3 tents for all of us. My friends quit FO. Or at least they aren't logging in and I don't know if they are comming back. So I'm wonderring are those 2 tents that were made by them going to disappear in 4 weeks? Or will they remain because I'm using them quite often?

2. My char has 4 charisma I could lead 2 PC with me but I can only get 1 NPC merc due to CHA formula. What's the Charisma formula for leading PCs? Or I can lead as many as I want?

3. If my car gets 95% or 99% det. And If I have a low repair skill. Is there a chance to get the car unrepairable like other items?

4. I knolw that tents can't be foud, but can a base be found? If not then wat's the point in having guards at a base?
« Last Edit: October 20, 2010, 07:50:53 pm by Spektor »
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Lacan

  • [TSAR]Sol & [TSAR]Ketur
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Re: Questions and Answers #3
« Reply #395 on: October 20, 2010, 08:19:59 pm »


2. My char has 4 charisma I could lead 2 PC with me but I can only get 1 NPC merc due to CHA formula. What's the Charisma formula for leading PCs? Or I can lead as many as I want?

for PC it's  Charisma - 1

4. I knolw that tents can't be foud, but can a base be found? If not then wat's the point in having guards at a base?

base can't be found ! guards are meant against followers and former base members you want to die in your base so that they won't see base anymore. (and for show off)
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Michaelh139

  • Goin for 900,000...
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Re: Questions and Answers #3
« Reply #396 on: October 20, 2010, 10:46:47 pm »

1. Me and 2 of my friends made 3 tents for all of us. My friends quit FO. Or at least they aren't logging in and I don't know if they are comming back. So I'm wonderring are those 2 tents that were made by them going to disappear in 4 weeks? Or will they remain because I'm using them quite often?
every player is one ch each, npcs are 2 ch each.
Quote
3. If my car gets 95% or 99% det. And If I have a low repair skill. Is there a chance to get the car unrepairable like other items?
No, you can repair it as much as you want till you get it right. (AFAIK)
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Some questions
« Reply #397 on: October 21, 2010, 03:43:58 am »

I have a couple of questions:
1st how do catch a slave and bramhin?
I understand that a slave should be unconscious and that a rope is required for both.
But I dont really understand what to do.

2nd At the bank I found a option at the bank:
Send to other account... or something like that.
What does it mean?
1: Does it mean I can wire money to a bank in another city.
or
2: Does it mean I can wire money to another person.
In both cases how does it work?

3rd Is there a way in wich I can use two accounts at the same time without needing a 2nd computer?

Tnx in advance ;D
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Ganado

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Re: Questions and Answers #3
« Reply #398 on: October 21, 2010, 04:11:05 am »

@Tabris32:
1. You must talk to Metzger if you want to be able to enslave NPCs. However, you can still (without being a slaver) use "Rope" on brahmin, which will tame them. Also, use rope on negative-HP NPCs to enslave them, such as NPCs in Trapper encounters, once you become a slaver.

2. Sending money to another account means the other number in that city. You can't transfer money to a different city, only to the account in the same city, which most likely, isn't your same account number.

3. You are not allowed to dual-log (use two+ characters online at the same time), so that doesn't even matter.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Questions and Answers #3
« Reply #399 on: October 21, 2010, 07:27:33 am »

@Tabris32:
1. You must talk to Metzger if you want to be able to enslave NPCs. However, you can still (without being a slaver) use "Rope" on brahmin, which will tame them. Also, use rope on negative-HP NPCs to enslave them, such as NPCs in Trapper encounters, once you become a slaver.

2. Sending money to another account means the other number in that city. You can't transfer money to a different city, only to the account in the same city, which most likely, isn't your same account number.

3. You are not allowed to dual-log (use two+ characters online at the same time), so that doesn't even matter.

Tnx for the quick reply, that cleared evrything up
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Michaelh139

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Re: Questions and Answers #3
« Reply #400 on: October 21, 2010, 10:49:25 pm »

Are ghouls immune or at least the 95% resistant to Radiation?

If not, that needs to be changed...
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

John Ryder

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Re: Questions and Answers #3
« Reply #401 on: October 22, 2010, 01:00:15 am »

Ghouls are the ones that survived the radiation, that's why they are so weak. Yeah they are supposed to have more resistance to it but they still should die in Glow.
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 - It's intended!
Typical FOnline roleplayers

Cocain

  • Your already dead
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Re: Questions and Answers #3
« Reply #402 on: October 23, 2010, 05:59:13 pm »

im having some jet addiciton problems..

in changelog it says jet addiction lasts 1 RT hour

my question is: do you have to be ingame for that hour to pass?
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Aku Soku Zan
Re: Questions and Answers #3
« Reply #403 on: October 23, 2010, 07:48:28 pm »

Question:
What is childkiller perk?
What benefits/problems it brings. (like becoming slaver=impossible to trade with Modock merchant, reputation drop,...)

I am asking because I sometimes have encounter "Slaves" and there are hostile with no reason and I just want to defend myself. And there is plenty of childs.

I have found some topics about it but there were more trolls than useful answers.
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runboy93

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Re: Questions and Answers #3
« Reply #404 on: October 23, 2010, 08:28:19 pm »

Everyone hates childkillers in wasteland.
You are killed harmless children and you pay for that!
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