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Free For All Event #4

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Blackmore:

--- Quote from: Ulterior on July 25, 2010, 11:13:57 pm ---5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

--- End quote ---
I agree with that one. I disagree with your opinion of the event being bad, however. Minigunners have a retarded advantage. Not even the fact that unarmed characters get 4 Stimpaks, Power Fist and Brotherhood Armor can level with their retarded advantages.

I also think unarmed characters should get a Mega Power Fist instead of a normal one to atleast try and even the odds, since unarmed characters are extremely weak against long range targets and not to mention really vulnerable to bursts at close range.

Michaelh139:

--- Quote from: Ulterior on July 25, 2010, 11:13:57 pm ---Event, in general is BAD

1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

In general it has room to improve a lot.

--- End quote ---
I agree with all of these points here, except the part where the event was bad, but then again its prolly my first experience thing kicking in...

philipos:

--- Quote from: Ulterior on July 25, 2010, 11:13:57 pm ---Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors?

--- End quote ---

certainly because, usually, a sniper is a sneaker and overweight is a malus. but you're right for point 1a

Izual:

--- Quote from: Ulterior on July 25, 2010, 11:13:57 pm ---1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

In general it has room to improve a lot.

--- End quote ---

Sure, I'll just ask developers to stop to work on new exciting features so that they work on giving us all these features - after all, a one-hour event is more important than the improvement of the whole game, I agree.
Anyway guys, serious comments now please.

Ulterior:
I propose this kind of map

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