Other > Suggestions
Multi Tasker
LagMaster:
pfffff, listen,i am saying that:
for the profesion you need the skills
Armorer repair(1 skill)
Doctor Doctor;First aid(2 skills)
Demo-Expert Scince;traps(2 skills)
Weapon crafter wepapon skill;Scince;repair(3 skills)
but nvm,the max skill number is 3,not 4 so this traint is veary usefull
let's just delete this skill relpys,ok Mods/GMs/devs?
kraskish:
--- Quote from: LagMaster on July 28, 2010, 04:23:14 pm ---pfffff, listen,i am saying that:
for the profesion you need the skills
Armorer repair(1 skill)
Doctor Doctor;First aid(2 skills)
Demo-Expert Scince;traps(2 skills)
Weapon crafter wepapon skill;Scince;repair(3 skills)
but nvm,the max skill number is 3,not 4 so this traint is veary usefull
let's just delete this skill relpys,ok Mods/GMs/devs?
--- End quote ---
No, youre wrong, AFAIK there are 4 profession points (you can be lvl 3 + lvl 1 of professions) ;) You dont need anything to have 4 profession points...
LagMaster:
ok,i will make it quik
I KNOW THERE ARE 4 PROFESION POINTS, BUT FOR EVERY PROFESION YOU NEED:SOME CAPS(1500/3000/4500)
A CERTAN SPECIAL
SOME SKILLS
and i was refering for that skills
kraskish:
OH I finally got it!
I understood everything except the no point of this trait for crafters. Well this is not entirely true, because you can make Demolition expert + BigGunner (uses 4 tagged skills and 4 profession points)
It would just make more combat/survival crafters. Good for starting people... yeah, this should really be implemented ;D
LagMaster:
why to make a dual crafter? if there are 4 profesion points,better do 2 alts
well,that is why i like this ideea,you can take:wepapon crafter lvl 2,armorer lvl 1 and other skill you whant,you can tag now gun skill,Repair&scined +FA/traps to experiment the skills :this traint whoud be the best for first commers to experiment whit
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