Other > Suggestions
How to populate cities in wasteland?
Metal Avalon:
I agree with Badger and Lordus 100%
This is a good idea and would help with alot of different things.
Ned Logan:
Yes these are some very good ideas.
Also I think the TC fights should mostly move to the New Reno where should be the best rewards for controlling a part of the town, and some huge awesome reward for controlling the whole town.
This way the villages like Redding and BH could be controlled by more newb friendly factions because they would not be so interesting for the PK factions, although I don't know if that would be possible with the current HQ resources situation...
Michaelh139:
--- Quote from: Ned Logan on July 20, 2010, 06:33:09 pm ---Yes these are some very good ideas.
Also I think the TC fights should mostly move to the New Reno where should be the best rewards for controlling a part of the town, and some huge awesome reward for controlling the whole town.
This way the villages like Redding and BH could be controlled by more newb friendly factions because they would not be so interesting for the PK factions, although I don't know if that would be possible with the current HQ resources situation...
--- End quote ---
NOOOOOOOOO LEAVE RENO AWONE!!!!
Everyone likes it as it is... No frikkin militia traps... ambushes are expected because its fuckin Reno, and it has too many traders drug sellers and gun traders etc... for people to ruin by making it TCable.
Pozzo:
--- Quote ---Maybe prostitute increasing Endurance or damage resistance by 2%?
--- End quote ---
Prostitution only increases anal resistance ;D
But seriously, the idea is good but I think it is not enough.
Currently in the game we have : fully guarded towns OR fully ungarded towns.
Maybe we could mix these two kinds....
Every town should have a "center" fully secured with guards and also some suburbs than would be unguarded. If someone is looking for basic stuff to trade he can do that in the center of the city. If he is looking for better stuff (good armors or strong guns) or illegal stuff (drugs for example) he will have to risk his life in the suburbs.
And of course desert will stay the same : dangerous and harsh.
gordulan:
i'd disagree with the better and basic placement, I'd say, basic weapons and some higher tier gear in the centres, but specialised shit ought to be found in the suburbs, like LSWs, basically the shit one can't craft, but is able to wield, and also, the customers should be guarded, even in the suburbs, the last thing a gun-dealer needs is an asshole dropping in and shooting prospective customers inside his store, so inside the shops it ought to be guards, which will only guard INSIDE the store.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version