Other > Suggestions
Minor (and major?) suggestions pack
Izual:
Whole pack looks fair, agreeing, then.
Solar:
--- Quote ---1. Bring back the "Player XY was critically hit for ABC hit points, he admires the view, while his head cuts from his body but he is admiring the view in his last seconds." or "You have been hit for XY points, that scars for sure make some issues at the next party" etc. Ofcourse, shortening them down is a lot more viewable, but imo these verbose messages should be turned off/on.
--- End quote ---
Critical table is different from the original, so most mesages are wrong. It would take a long tim eto rewrite them all after which they could well change anyway.
Kanly:
--- Quote ---Outdoorsman. Nerf it. Seriously. Players are wiith their "Taxi" powerbuilds much too fast. Nerf it dramatically, make the trains actually worth their money.
--- End quote ---
Do you think that seeing a point moving on the map is fun? Give to non combat char some chance of fun and left the chance to navigate easy in the map for trading. Give a chance a people that values the real time to not waste it on the world map
If you want the station more used take out the realistic but totally boredom time wasted awaiting the next train.
if the goal of the train is to skip tedious time on the world map, you don't need to come here and hearing the next train for VC? 4 Hours...
12 minuts awaiting the next train, how realistic but how boredom (if train station are for roleplay it is ok, but then left some chance of travel with haste
if one give away 2 perk and 200 skill point)
Ganado:
Before we decide to nerf outdoorsman, we should look at the fact that the problem isn't outdoorsman itself, but alts. Having an Outdoorsman-taxi alt is just as problematic as a 300% Repair/Science alt, 300% sneak alt, total-combat alt, barter-alt etc.
Also, instead of nerfing, how about a boost to car mechanics, and train mechanics. Don't let every single person in the wasteland be able to see your spot when ever you enter an encounter. Be hidden if you drive a car with good oudoorsman. Make buying those expensive cars actually worth the money.
Maybe the pathfinder perks could help hide your car from every single wastelander out there, or as an addition to "Scout" or "Explorer". Maybe add "Cautious Nature" to allow your vehicle to be hidden better if needed.
As for messages during combat, I liked those and they would be great.
GroeneAppel:
--- Quote from: Kanly on July 15, 2010, 02:50:00 pm ---Do you think that seeing a point moving on the map is fun? Give to non combat char some chance of fun and left the chance to navigate easy in the map for trading. Give a chance a people that values the real time to not waste it on the world map
If you want the station more used take out the realistic but totally boredom time wasted awaiting the next train.
if the goal of the train is to skip tedious time on the world map, you don't need to come here and hearing the next train for VC? 4 Hours...
12 minuts awaiting the next train, how realistic but how boredom (if train station are for roleplay it is ok, but then left some chance of travel with haste
if one give away 2 perk and 200 skill point)
--- End quote ---
exactly, and the worst part is that you can travel to your destination in that time anyway no matter your outdoorsman, trains are utterly usseles really. same with cars.
Best way is to remove those waiting times and buff the train travel speed. Perhaps even move stations closer to their towns, and other towns with get far more visited for sure.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version