Other > Suggestions
permadeath server.
Wipe:
I suggest to move discusion about Sims out of here, and go back to topic - permadeath.
Winston Wolf:
I don't see about what we should discuss here. The server would be dominated by the big PKing factions which means that the server is empty within a week because nobody wants to start over and over again. Paying something to respawn would be an advantage for big factions too. Losing EXP based on your level would be a pretty good idea in my opinion.
Hololasima:
--- Quote from: Winston Wolf on July 16, 2010, 08:51:46 am ---I don't see about what we should discuss here. The server would be dominated by the big PKing factions which means that the server is empty within a week because nobody wants to start over and over again. Paying something to respawn would be an advantage for big factions too. Losing EXP based on your level would be a pretty good idea in my opinion.
--- End quote ---
At the expense of fun from game ? From new and new characters to try ?
Winston Wolf:
--- Quote from: Hololasima on July 16, 2010, 09:43:02 am ---At the expense of fun from game ? From new and new characters to try ?
--- End quote ---
Don't see a problem at losing like 6 to 7k at level 21. Should be easy to level up again and it lets people think about what they're doing.
Nice_Boat:
--- Quote from: Winston Wolf on July 16, 2010, 09:45:29 am ---Don't see a problem at losing like 6 to 7k at level 21. Should be easy to level up again and it lets people think about what they're doing.
--- End quote ---
So every death in TC would mean you lose the time it took you to craft your stuff AND the time to gain 6 to 7k AND the time needed to craft the stuff for hunting? So what you're saying is that for every 5 minutes of fighting we should spend over 50 minutes doing boring, repetitive shit? Screw you and your ideas ::)
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