Other > Suggestions
Food and water
Pozzo:
Nice Boat I don't understand why you are systematicaly against changes. This is a beta-test game so we have to "test" features to know if they are good or not. If the devs would have listened you since the beginning FOnline 2238 would still be TLA...
Surf:
--- Quote from: Nice_Boat on July 12, 2010, 02:02:18 pm ---? I could write the friggin' scrip in 5 minutes. If it wasn't done yet, you're probably spouting bullshit, especially since this is much of a recurring issue.
--- End quote ---
Ahahah, go on, Mastercoder! You have 5 minutes from now, let's see how easy it is to write the script. :)
Izual:
--- Quote from: Nice_Boat on July 12, 2010, 02:06:07 pm ---But I don't care because I'll have plenty of it. The problem is people who bawww all the time won't get enough, and you seem to be the bear that cares. This thread is just full of schizophrenia.
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So let's discuss about balance of that, maybe. Starting point : Big factions have lots, newbies haven't. At least, it's easy to balance. Any bluesuit can (and does) gather fruits easily. Unlike some posts I read seem to say, the main point of food & water isn't to make big gangs less powerful and newbies more powerful. In fact, I don't see how this suggestion would enlarge the gap between rich people and poor people in this game.
avv:
--- Quote from: Nice_Boat on July 12, 2010, 12:36:53 pm ---This would actually be horribad for weak gangs and the few semi-experienced loners out there, especially if such hi-tier food would be available in unguarded locations
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Well it wouldn't really be horribad unless refined food indeed was only available from unguarded places. And even then it wasn't the idea's fault but current settings' that don't work properly. One source for refined food could be factions. If you go along their rules and you get refined food - if not - get it from somewhere else.
--- Quote from: Nice_Boat on July 12, 2010, 01:51:49 pm ---The "NCR community" is a figure of speech which implies you are not in any way affiliated with any gang and you don't get how they work and why they work. The thing is gangs are able to create their own agenda and pursue it. That's what they're fighting for. It's the same as for any other society. One could say that everything we do in life is futile or is done to power our egos or to see our name in the newspapers, but such issues are related to the way you see the world, not the game itself. The "power" gangs are fighting for is basically ideology. And the fact that you have people fighting for ideology in a mmorpg game proves that this part of the game is quite fucking succesful.
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From outsider's point of view they all follow the same agenda: kill everything and cause as much troubble as possible. No wonder the ncr nuubs finds you elite pvp players weird and hard to understand if you always shoot everyone you can before they get to ask any questions. But then again the game itself could be blamed here too: there's no place for gangs to advertize themselves and tell what they are all about. I still don't get what, for example VSB actually wants.
Nice_Boat:
--- Quote from: Pozzo on July 12, 2010, 02:07:22 pm ---Nice Boat I don't understand why you are systematicaly against changes. This is a beta-test game so we have to "test" features to know if they are good or not. If the devs would have listened you since the beginning FOnline 2238 would still be TLA...
--- End quote ---
So yeah. I was against nerfing big guns, they became unnerfed. I was against messing that much with criticals, they were brought back to more or less what they were before. I was against nerfing sneak into oblivion - see, it's back. I was against bluesuit takeovers, see, there's militia. I said that 100 people for a single battle was boring, they're gone. Somehow I think the devs think roughly the way I do. And no, not all features have to be tested. For example a feature that would make everyone a pile of brahmin shit unable to do anything is uncalled for and shouldn't be "tested". People have imagination for that... which is sadly quite lacking here.
--- Quote from: Surf Solar on July 12, 2010, 02:08:30 pm ---Ahahah, go on, Mastercoder! You have 5 minutes from now, let's see how easy it is to write the script. :)
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Can I get the script we have for drugs? Because all the code you need to change is making everyone addicted to food, setting gained SPECIAL to 0 and adding some punishment for not getting a fix. Hell, I can't script in a language used in this game, but I bet my ass I'd make it.
--- Quote from: Izual on July 12, 2010, 02:11:44 pm ---So let's discuss about balance of that, maybe. Starting point : Big factions have lots, newbies haven't. At least, it's easy to balance. Any bluesuit can (and does) gather fruits easily. Unlike some posts I read seem to say, the main point of food & water isn't to make big gangs less powerful and newbies more powerful. In fact, I don't see how this suggestion would enlarge the gap between rich people and poor people in this game.
--- End quote ---
People getting killed for food. Undeniable. Newbies being clueless. Undeniable. I don't see how you can't see.
--- Quote from: avv on July 12, 2010, 02:12:39 pm ---Well it wouldn't really be horribad unless refined food indeed was only available from unguarded places. And even then it wasn't the idea's fault but current settings' that don't work properly. One source for refined food could be factions. If you go along their rules and you get refined food - if not - get it from somewhere else.
--- End quote ---
Dude, the bombings. The burst assasinations. It'd be all there. Basically, if you want to make a whole lot of people butthurt, implement the food. If you don't, don't. Either way, I don't care that much.
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