ç³»ç»Ÿçš„æ›´æ–°æ˜¯å¾ªåºæ¸è¿›çš„ï¼Œå› ä¸ºéœ€è¦ç‰å¾…更新的测试结果,所以更新文档一直没有放出,ä¸è¿‡çŽ°åœ¨å’±æœ‰äº†ä¸ªå¤§æ¦‚çš„æ‘˜è¦äº†ã€‚
ä¿®å¤ï¼š
-å‡å°‘äº†ä¸€äº›ä¸ƒé‡Œå…«é‡Œçš„æ¼æ´žï¼Œå½“机ã€å†…å˜æ¼æ´žã€ç½‘络延迟啥啥之类的。(扯蛋ï¼ï¼‰
-回å¤äº†WIPE之å‰çš„视野机制(FOV),潜行的è¿ä½œæœºåˆ¶å¦‚:
*è§†çº¿æ— æ³•ç©¿å¢™äº†ã€‚
*视野è·ç¦»ä¸º20+3*感知,如果有Sharpshooter perk则é¢å¤–åŠ 6。
*å¯¹äºŽéžæ½œè¡Œç›®æ ‡ï¼Œç›®æ ‡ä¸Žä½ çš„è·ç¦»è®¡ç®—ç‰åŒäºŽä½ çš„è§†é‡Žä¸æ‰€è§ã€‚
*æ½œè¡Œè€…çš„æ½œè¡ŒæŠ€èƒ½æ ¹æ®è§‚å¯Ÿè€…çš„è§‚å¯Ÿè§’åº¦ï¼Œä¿®æ£æ•°å€¼åˆ†åˆ«ä¸º0ã€25ã€50或者75(背对ã€ä¾§åŽæ–¹ã€ä¾§å‰æ–¹ã€æ£å‰æ–¹ï¼‰ï¼Œç©¿çš®ç”²ä¿®æ£25,é‡ç”²ä¿®æ£50,穿能é‡ç”²æ— 法潜行。而且æ¯1000G的负é‡ï¼Œä¿®æ£1点潜行技能。以上修æ£å‡ä¸ºé™ä½Žã€‚
*视野è·ç¦»ï¼ˆä¸ºå½“å‰çš„æ£€æµ‹ï¼‰æ ¹æ®ç›®æ ‡çš„é¢å¯¹æ–¹å‘有所å‡å°‘,分别为50%,40%,20%或者0(背é¢ï¼Œä¾§åŽï¼Œä¾§å‰ï¼Œæ£å‰ï¼‰
*å‡å°‘的视野è·ç¦»æ ¹æ®ç›®æ ‡ä¿®æ£åŽçš„æ½œè¡ŒæŠ€èƒ½æ¥è®¡ç®—,在原有视è·çš„基础上,æ¯6点潜行技能(修æ£åŽçš„)å‡å°‘ä¸€ç‚¹ç›®æ ‡è§†è·ã€‚
*以上给出的数æ®ï¼Œæ—¥åŽä¼šè¿›è¡Œä¿®æ”¹ã€‚
-ä¿®æ£äº†ä¸€äº›BUG。(阵è¥ç»ˆç«¯ã€å®¢æˆ·ç«¯å´©æºƒç‰ç‰ï¼‰
-åŠ å…¥NPC阵è¥åŽï¼Œå± æ€æ‰€å±žé˜µè¥çީ家ä¸ä¼šæœ‰å£°æœ›æƒ©ç½šã€‚
-å¢žå¼ºï¼šå›žæ¡£é€ æˆçš„穿越的时间ä¸ä¼šè¶…过5分钟。
-ä¿®å¤äº†å®ˆå«å¯¹äºŽç›—窃行为的鉴别。(估计是扯淡)
-剿®µæ—¶é—´ä»Žé‡Žæ€ªèº«ä¸Šæ¶ˆå¤±çš„é“å…·åˆå›žæ¥äº†ã€‚
新特性:
-å¯ä»¥ç”¨é¼ æ ‡çš„ä¸‹æ‹‰èœå•æŽ¨å¼€çŽ©å®¶ï¼Œå½“ç„¶ç›®å‰æŽ¨å¼€NPC也是å¯è¡Œçš„。ALT+左键的推开也å¯ä»¥ç»§ç»ä½¿ç”¨ã€‚
-ä¿®æ£å¹¶ä¸”强化了~timeouts指令。
-è¦æˆ’(awareness)PERK所获得的信æ¯ç›´æŽ¥æ˜¾ç¤ºåœ¨å±å¹•上(目å‰å¿…é¡»é¼ æ ‡æ»‘è¿‡ä½ æƒ³æ˜¾ç¤ºä¿¡æ¯çš„ç›®æ ‡ï¼‰ã€‚æ‰€æœ‰å…·æœ‰è¦æˆ’(Awareness)PERK的玩家å¯ä»¥ä½¿ç”¨æ¤åŠŸèƒ½ï¼Œå¹¶ä¸”å®ƒé»˜è®¤æ˜¯å¼€å¯çš„,如果想关é—,使用指令 ~awareness。
-å¢žåŠ äº†äº¤æ˜“ç‰©å“ç§ç±»è¿‡æ»¤å™¨ï¼Œé€‰æ‹©ä½ 想看到的物å“ç§ç±»ï¼Œåˆ™åªä¼šæ˜¾ç¤ºç›¸å…³ç‰©å“,什么都ä¸é€‰æ‹©åˆ™å…¨éƒ¨ç‰©å“都显示。物å“ç§ç±»åˆ†åˆ«ä¸ºè£…ç”²ã€æ¦å™¨ã€å¼¹è¯ã€è¯å“åŠå…¶ä»–。瓶盖会一直显示。MODDER注æ„:æ¤é¡¹é€šè¿‡INI文件修改啥啥啥的。
更改(WIP):
-急救作用公å¼ï¼š
*ä½ çš„æ€¥æ•‘æœ‰1/20çš„å‡ çŽ‡å‡ºçŽ°ç‰¹æ®Šæ²»ç–—ï¼Œä¸æ˜¯è¶…级æˆåŠŸå°±æ˜¯ä¸¥é‡å¤±è¯¯ã€‚
*是超级æˆåŠŸè¿˜æ˜¯ä¸¥é‡å¤±è¯¯ï¼Œå†³å®šäºŽä¸€æ¬¡æŠ•骰å,0-11ä¸éšæœºå–ä¸€ä¸ªæ•°ï¼Œä¸Žæ²»ç–—è€…çš„è¿æ°”比大å°ã€‚
*超级æˆåŠŸçš„æ²»ç–—ï¼Œå›žå¤çš„è¡€é‡ç‰åŒäºŽä½ çš„æ€¥æ•‘æŠ€èƒ½æ•°å€¼ï¼ˆä¸»æ‰‹æŒæœ‰çš„物å“价值也计算在内)。
*严é‡å¤±è¯¯ä¼šé€ æˆè™šå¼±çжæ€å¹¶ä¸”回å¤çš„è¡€é‡æœ€å°‘为1最多为急救技能除以10。
*éžç‰¹æ®Šæ²»ç–—回å¤çš„è¡€é‡åœ¨ä»¥ä¸‹èŒƒå›´å†…浮动(技能值*2/5——技能值)
-开始é‡åˆ¶NPCçš„å‡çº§ï¼ŒåŒºåŸŸçš„难度以åŠç»éªŒå…¬å¼ã€‚è¿™äº›æ²¡å½±çš„äº‹ä»¥åŽæ…¢æ…¢æ¥ã€‚
-æ¯ä¸ªæ°‘å…µè¦èб500瓶盖。
-商人NPC更新他们货物的速度将比现在慢3å€ï¼Œä¹Ÿå°±æ˜¯è¯´çœŸå®žæ—¶é—´3-6å°æ—¶ä¹‹å†…更新物å“。
--------------------------------------------------------ä¸è‹±å¯¹ç…§çš„分割线-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changelog May 2010
Today at 07:58:24 am
Changes been introduced gradually, without changelogs after each update - because of testing/waiting for results, so this is the summary:
ç³»ç»Ÿçš„æ›´æ–°æ˜¯å¾ªåºæ¸è¿›çš„ï¼Œå› ä¸ºéœ€è¦ç‰å¾…更新的测试结果,所以更新文档一直没有放出,ä¸è¿‡çŽ°åœ¨å’±æœ‰äº†ä¸ªå¤§æ¦‚çš„æ‘˜è¦äº†ã€‚
FIXES:
- Eliminated crashes, hangs, most memory leaks and the lag.
-å‡å°‘äº†ä¸€äº›ä¸ƒé‡Œå…«é‡Œçš„æ¼æ´žï¼Œå½“机ã€å†…å˜æ¼æ´žã€ç½‘络延迟啥啥之类的。(扯蛋ï¼ï¼‰
- Restored the intended postwipe fov, full mechanics of sneaking is the following:
-回å¤äº†WIPE之å‰çš„视野机制(FOV),潜行的è¿ä½œæœºåˆ¶å¦‚:
* Walls are impossible to see through.
*è§†çº¿æ— æ³•ç©¿å¢™äº†ã€‚
* Base fov range is 20 + 3*PE, and +6 with Sharpshooter perk.
*视野为20+3*感知,如果有Sharpshooter perk则é¢å¤–åŠ 6。
* For non-sneaking opponents, opponent's distance is just compared with base fov range.
*å¯¹äºŽéžæ½œè¡Œç›®æ ‡ï¼Œç›®æ ‡ä¸Žä½ çš„è·ç¦»ç‰åŒäºŽä½ çš„è§†é‡Žä¸æ‰€è§ã€‚
* Sneaking opponent's Sneak is modified by angle by substracting 0, 25, 50 or 75 points, depending on the look direction (back, back-side, front-side, front), reduced by 25 for wearing leather armor (any kind) or 50 for wearing any heavier armor (sneaking in powered armor is not possible). Also, 1 point is subtracted for every 1000 points of inventory weight, rounded down.
*æ½œè¡Œè€…çš„æ½œè¡ŒæŠ€èƒ½æ ¹æ®è§‚å¯Ÿè€…çš„è§‚å¯Ÿè§’åº¦ï¼Œä¿®æ£æ•°å€¼åˆ†åˆ«ä¸º0ã€25ã€50或者75(背对ã€ä¾§åŽæ–¹ã€ä¾§å‰æ–¹ã€æ£å‰æ–¹ï¼‰ï¼Œç©¿çš®ç”²ä¿®æ£25,é‡ç”²ä¿®æ£50,穿能é‡ç”²æ— 法潜行。而且æ¯1000G的负é‡ï¼Œä¿®æ£1点潜行技能。以上修æ£å‡ä¸ºé™ä½Žã€‚
* Fov range (for the purpose of current check) is reduced based on opponent's direction by 50%, 40%, 20% or 0 (for back, back-side, front-side, front respectively).
*视野è·ç¦»ï¼ˆä¸ºå½“å‰çš„æ£€æµ‹ï¼‰æ ¹æ®ç›®æ ‡çš„é¢å¯¹æ–¹å‘有所å‡å°‘,分别为50%,40%,20%或者0(背é¢ï¼Œä¾§åŽï¼Œä¾§å‰ï¼Œæ£å‰ï¼‰
* Reduced fov range is then reduced (numerically) by opponent's modified Sneak divided by 6 (rounded down), and this is compared with opponent's distance.
*å‡å°‘的视野è·ç¦»æ ¹æ®ç›®æ ‡ä¿®æ£åŽçš„æ½œè¡ŒæŠ€èƒ½æ¥è®¡ç®—,在原有视è·çš„基础上,æ¯6点潜行技能(修æ£åŽçš„)å‡å°‘ä¸€ç‚¹ç›®æ ‡è§†è·ã€‚
* Given numbers are subject to change.
*以上给出的数æ®ï¼Œæ—¥åŽä¼šè¿›è¡Œä¿®æ”¹ã€‚
- Fixed few bugs that recently showed up (faction terminals, client crashes), and several more usual ones.
-ä¿®æ£äº†ä¸€äº›BUG。(阵è¥ç»ˆç«¯ã€å®¢æˆ·ç«¯å´©æºƒç‰ç‰ï¼‰
- Members of npc factions won't get reputation penalties for hurting themselves.
-åŠ å…¥NPC阵è¥åŽï¼Œå± æ€æ‰€å±žé˜µè¥çީ家ä¸ä¼šæœ‰å£°æœ›æƒ©ç½šã€‚
- Bonus: rollback times (if any) won't exceed 5 minutes.
-增强:回档回到的时间ä¸ä¼šè¶…过5分钟。
- Fixed guards steal check.
-ä¿®å¤äº†åŸŽå¸‚守å«å¯¹äºŽç›—窃行为的鉴别。(估计是扯淡)
- Missing items on encounter critters.
-剿®µæ—¶é—´ä»Žé‡Žæ€ªèº«ä¸Šæ¶ˆå¤±çš„é“å…·åˆå›žæ¥äº†ã€‚
FEATURES:
新特性:
- Pushing other players (and, for now, NPCs) available by drop-down menu. Alt+click pushing is still available (works only on "blockers" recognized by former guard antiblock, and can push people blocking player from being pushed - works like chain reacion).
-å¯ä»¥ç”¨é¼ æ ‡çš„ä¸‹æ‹‰èœå•æŽ¨å¼€çŽ©å®¶ï¼Œå½“ç„¶ç›®å‰æŽ¨å¼€NPC也是å¯è¡Œçš„。ALT+左键的推开也å¯ä»¥ç»§ç»ä½¿ç”¨ã€‚
- Fixed and improved ~timeouts command (see also wiki article).
-ä¿®æ£å¹¶ä¸”强化了~timeouts指令。
- Added (for now only mouseover) onscreen Awareness information. Available to all players with Awareness, can be disabled/enabled by ~awareness console command, enabled by default.
-è¦æˆ’(awareness)PERK所获得的信æ¯ç›´æŽ¥æ˜¾ç¤ºåœ¨å±å¹•上(目å‰å¿…é¡»é¼ æ ‡æ»‘è¿‡ä½ æƒ³æ˜¾ç¤ºä¿¡æ¯çš„ç›®æ ‡ï¼‰ã€‚æ‰€æœ‰å…·æœ‰è¦æˆ’(Awareness)PERK的玩家å¯ä»¥ä½¿ç”¨æ¤åŠŸèƒ½ï¼Œå¹¶ä¸”å®ƒé»˜è®¤æ˜¯å¼€å¯çš„,如果想关é—,使用~awareness 指令。
- Added barter filters. Selecting a filter will show only items of the respective type in either player's or opponent's inventory, selecting none (default) shows all items. Filters consists of armors, weapons, ammo, drugs and the rest. Caps are always displayed. Note for modders: this is configurable by ini keys, there will be a note about it.
-å¢žåŠ äº†äº¤æ˜“ç‰©å“ç§ç±»è¿‡æ»¤å™¨ï¼Œé€‰æ‹©ä½ 想看到的物å“ç§ç±»ï¼Œåˆ™åªä¼šæ˜¾ç¤ºç›¸å…³ç‰©å“,什么都ä¸é€‰æ‹©åˆ™å…¨éƒ¨ç‰©å“都显示。物å“ç§ç±»åˆ†åˆ«ä¸ºè£…ç”²ã€æ¦å™¨ã€å¼¹è¯ã€è¯å“åŠå…¶ä»–。瓶盖会一直显示。MODDER注æ„:æ¤é¡¹é€šè¿‡INI文件修改啥啥啥的。
CHANGES (WIP):
更改(WIP):
- First aid formula:
-急救作用公å¼ï¼š
* One in twenty attempts is either a critical success, or a critical failure.
*ä½ çš„æ€¥æ•‘æœ‰1/20çš„å‡ çŽ‡å‡ºçŽ°ç‰¹æ®Šæ²»ç–—ï¼Œä¸æ˜¯è¶…级æˆåŠŸå°±æ˜¯ä¸¥é‡å¤±è¯¯ã€‚
* Whether it's a success or not is determined by a Random(0,11) roll vs. healer's Luck.
*是超级æˆåŠŸè¿˜æ˜¯ä¸¥é‡å¤±è¯¯ï¼Œå†³å®šäºŽä¸€æ¬¡æŠ•骰å,0-11ä¸éšæœºå–ä¸€ä¸ªæ•°ï¼Œä¸Žæ²»ç–—è€…çš„è¿æ°”比大å°ã€‚
* Critical success heals number of hit points equal to skill level (with bonuses).
*超级æˆåŠŸçš„æ²»ç–—ï¼Œå›žå¤çš„è¡€é‡ç‰åŒäºŽä½ çš„æ€¥æ•‘æŠ€èƒ½æ•°å€¼ï¼ˆä¸»æ‰‹æŒæœ‰çš„物å“价值也计算在内)。
* Critical failure causes weakening and heals Random(1,skill/10) hit points.
*严é‡å¤±è¯¯ä¼šé€ æˆè™šå¼±çжæ€å¹¶ä¸”回å¤çš„è¡€é‡æœ€å°‘为1最多为急救技能除以10。
* Non-critical application heals Random(2*skill/5,skill) hit points.
*éžç‰¹æ®Šæ²»ç–—回å¤çš„è¡€é‡åœ¨ä»¥ä¸‹èŒƒå›´å†…浮动(技能值*2/5——技能值)
- Began reworking of npc levelling, zones difficulty and exp formula. Changes will be gradually introduced in subsequent updates.
-开始é‡åˆ¶NPCçš„å‡çº§ï¼ŒåŒºåŸŸçš„难度以åŠç»éªŒå…¬å¼ã€‚è¿™äº›æ²¡å½±çš„äº‹ä»¥åŽæ…¢æ…¢æ¥ã€‚
- Cost per militia changed to 500 caps.
-æ¯ä¸ªæ°‘å…µè¦èб500瓶盖。
- Traders update their inventories 3 times slower (somewhere between 3 and 6 real hours).
-商人NPC更新他们货物的速度将比现在慢3å€ï¼Œä¹Ÿå°±æ˜¯è¯´çœŸå®žæ—¶é—´3-6å°æ—¶ä¹‹å†…更新物å“。