Other > General Game Discussion
Players' ability to modify their environment
Cryofluid:
I think the future of fonline2238 lies in the slow evolution of the Wasteland map.
Gosthack once said it would be possible if they manage to implement "dynamic objects" in the game engine.
He said it would be then possible to give the ability to players to create new cities or to alter existing ones by extension/destruction.
Well, in that way, everything can be imagined to stimulate big goals and develop a kind of "history" of the wasteland which is impossible atm because there is no evolution at all.
What do you say?
Nice_Boat:
I think we'd end up with a scenery much like the one seen in the future war sequences of the Terminator movies ;D
Enzo:
--- Quote from: Cryofluid on July 04, 2010, 03:30:31 PM ---He said it would be then possible to give the ability to players to create new cities or to alter existing ones by extension/destruction.
--- End quote ---
The part about the destruction is crazy idea... maybe you have forgotten, but there are tons of stupid kids, which have fun player-killing, suicide-bombing, etc...
What do you think will happen, if you give them the possibility to destroy buldings, environment or even whole cities? This would lead to a bitter end, when there is wasteland really everywhere...
So I have positive feelings for building new villages or towns and other locations... but have definitive "NO" for destruction possible by any player...
Alvarez:
--- Quote from: Enzo on July 04, 2010, 05:02:12 PM ---The part about the destruction is crazy idea... maybe you have forgotten, but there are tons of stupid kids, which have fun player-killing, suicide-bombing, etc...
What do you think will happen, if you give them the possibility to destroy buldings, environment or even whole cities? This would lead to a bitter end, when there is wasteland really everywhere...
So I have positive feelings for building new villages or towns and other locations... but have definitive "NO" for destruction possible by any player...
--- End quote ---
Destruction? I wouldn't mind it, at least, not on conventional way, or Wasteland is screwed for sure.
However, how will the dynamic objects look like? I just hope, they wouldn't have polygons, because the Fallout frame artwork is done with high resolution, saves the system resources and look good.
Cryofluid:
Ok, so let's say don't touch to the existing ones.
Let's say the only possibility would be to create and destroy new ones.
You have to understand that the conditions to build (and destroy) a city will have to be a very long process.
For example, it will begin with a tent, than a bigger tent, than 3 tents in a same area, than some very basic buildings and so on.
When a sufficient size is reached some NPC will appear...
Conditions to destroy or find such places would have to be thought of and tested carefully too.
As for the "dynamic object", as far as I understood, it's not linked to the object itself, it's linked to the program.
I mean those future little towns would be made of existing models => Kind of a classic tent that can evolve.
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