Other > Closed suggestions
"Turn-based / Real-time" option in-game
Ganado:
If the whole FOconfig was in-game, it would make everything a lot easier.
C47:
--- Quote ---Exactly! If the roll wasn' in your favor your not supposed to be able to change the type of fight! you may do better in TB or RT or vices versa but part of the roll being against you is you suffer with whichever type of fight you had it set on default.
--- End quote ---
So you're using outdoorsman only for choosing a combat type? :D
And I'll said that again:
How can you choose a combat type in 3sec and without knowing what have you encountered?
And you can always change a default combat type by changing the options outside the game
I still can get it why you are connecting in-game option: changing combat type with outdoorsman, and I'm not the only one ;]
corosive:
hmm how about the option to turn combat into TB or RT while in combat? If you have enough outdoorsman and the rest of the players in that encounter vote yes to switching?
Example... I always play in TB as default but I encountered a small group of critters... hmm Im really in the mood for some rt this time so how about adding a button to switch it.
No other players in the wasteland around me, awsome. Instanly ends TB combat and switches to RT.
I know you can get this option while encountering something but just sometimes while in TB you rly want to end the TB and get into RT bcuz its taking forever or something. Lol i really dont care if this gets implementing but it would be a little luxery however only if we can control TB or RT combat while in combat. Maybe add an option to do 1-2 Turns in TB then combat takes over in RT... giving you that first 5 second advantage of that 1 turn... i.e Goes into slow motion so to speak. "Bullettime" for the first 15 seconds lol...
C47:
http://fodev.net/forum/index.php?topic=4853.0
http://fodev.net/forum/index.php?topic=5305.0
corosive:
lol wow didnt know this was already posted... maybe we should lock this thread ?
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