Other > Suggestions
In-Game Jailing
Lonelylurker:
How about making jail-time a possible in-game consequence for criminal behavior, if a character is killed in a town in which they are 'wanted' have them re-spawn in that towns prison and not be let out for the duration of their sentence.
Option 1:
Whenever someone steals, attacks/kills an unmarked person etc. it adds to a 'sentence' timer that only counts down while in that town's jail. Sentences could be something like 10min per thieving attempt and 30-60min per 'murder'
Option 2:
Use the existing reputation mechanic, anyone under a certain reputation (eg. -500) will be held until their reputation rises above the set level via the existing time-based mechanic.
Either way there should an NPC in each town who keeps a 'wanted' list of everone who will be held if caught and for how long. Also sufficiently low rep/high timer people should be permanently 'marked' until they serve their time/redeem themselves (raise their rep). Optionally a high enough Speech skill might let you sweet-talk the guards for a moderate reduction of your sentence (to a minimum of half) and you might be able to do shit shoveling/box carrying tasks while in the jail.
Michaelh139:
And your friends could bail you out.
It would give you free passage in the town for a whole of 24 hours real time.
Dylan Fraser:
Not that bad an idea except for...
"Use the existing reputation mechanic, anyone under a certain reputation (eg. -500) will be held until their reputation rises above the set level via the existing time-based mechanic."
You realize you'd have to sit in a jail for about two real life weeks?
Lonelylurker:
And your friends could bail you out.
It would give you free passage in the town for a whole of 24 hours real time.
I wouldn't go that far but a really hard speech check and a hefty bribe might get you 'informally released' to the world map. With added timer gain/rep loss for your 'escape'.
You realize you'd have to sit in a jail for about two real life weeks?
Only if you were -2000 to start with, and if you were then why were you there?, a real 'wastelands is harsh' response for that situation would be a lynching (perma-death). Compared to that 2 weeks, that you knew ahead of time were the consequence of failure, seems reasonable. But if that's too harsh then the 'prison jobs' could add something like +1 rep per shit shoveled instead of paying caps.
Dylan Fraser:
He didn't specify what rep you had to come to to be able to be released. For some reason I assumed it was -299.
So if you're -500, it will take quite a while to become neutral.
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