Other > Suggestions

How about making pepper spray craftable?

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rax:
What do you think: Is this way of stealing fun for you? If not, maybe it also is no fun for others, especially new players.
I agree: It makes more sense to shoot him if it is regarded by guards as weapon. But if it does not do any damage, only change of stats for a short period, than it could be regarded as non weapon, and tolerated. If somebody wants to steal, he has to see more than one hex. Just to be able to spot his victim. And besides, it's not a problem that is completely disables stealing, it just makes it tougher to perform multiple stealing, because people generally can not be quick enough to react to the first stealing attempt, if in a dialog box, but second is very unlikely to just pass. So stealing would not be disabled, but greatly disabled as a chain event. Presently organization of game, being able to kill a thief, is pushing into depths or really mean violence, that does not contribute to game FUN aspect, but does put an unnecessary portion of violence and vindictiveness through forcing on/off response. Between lethal response and just verbal response, there should be a non lethal defensive response, which serves as a price raiser for unprovoked attacks.
Conclusion: By creating pepper spray option game would gain an additional level of gradation between non responsive (or just verbal responsive) action and lethal response. We who play, are people that do have these distinctions already in place. Every one already knows basics of how it would/should work.
PS: Besides, those things were legal in those states before the war, and should be far easier to obtain from pre-war stockpiles than emphasised lethal weaponry.
PPS: I would rather NOT create a suicide bomber alt to solve these disputes. But a guy with traps and science who would just make grenades for my hunting. On an emotionaly charged problem people will in fact find solutions in present frame, but they may be further and further from having fun. To me it's no fun that somebody just takes away from me a product of my real effort and real time, and I will find way to prevent and avenge this. I am proposing a civilized (that is elegant) solution to this.
How about this?

C47:

--- Quote --- But if it does not do any damage, only change of stats for a short period, than it could be regarded as non weapon, and tolerated.
--- End quote ---
If it will be tolerated by guards so everybody could spray you. No matter if you are a thief or you want just to barter. So this will be FUN for you? ;]

rax:
Maybe, but in the city, only those that are stealing have a need for perception higher than one. If it makes no perpetual harm or lowers hp than it would not produce a problem. And it is only temporarily. So it is much more fun than making a suicide bomber. I don't want to cross to the dark side. Not even in a game. It might be considered an attack if used on a guard, but otherwise it is not dangerous, and would be a problem only if there is a quest or profession acquiring that demands certain level of perception. And besides, if it would demand a serious effort to make, i.e. doctor lvl2 or lvl3 or cost 500cps, then no one would use it without a reason.

description: Pre-war No, means no! can of pepper spray, causes temporary blindness and confusion.
Effects: PE-9; AG-2; for 15 minutes

Comments?

Roachor:

--- Quote from: rax on July 03, 2010, 02:47:41 pm ---Maybe, but in the city, only those that are stealing have a need for perception higher than one. If it makes no perpetual harm or lowers hp than it would not produce a problem. And it is only temporarily. So it is much more fun than making a suicide bomber. I don't want to cross to the dark side. Not even in a game. It might be considered an attack if used on a guard, but otherwise it is not dangerous, and would be a problem only if there is a quest or profession acquiring that demands certain level of perception. And besides, if it would demand a serious effort to make, i.e. doctor lvl2 or lvl3 or cost 500cps, then no one would use it without a reason.

description: Pre-war No, means no! can of pepper spray, causes temporary blindness and confusion.
Effects: PE-9; AG-2; for 15 minutes

Comments?

--- End quote ---

"Stealing chance depends on the Steal skill of the thief and the Perception of the robbed person."

This would backfire completely as you'd have thieves macing you and robbing you blind since lowered pe has no effect on the thief skill, just attempts to detect it.

rax:
Ok you got me here. If PE is essential for noticing robbery, than it would mean pepper spray would be their tool of choice. If that is correct, than there is no other way to deal with thieves. Now I'm going to make a suicide bomber.

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