sequence is who goes first not how fast they are, pe is totally unrelated.
Perception affects the Sequence by 2 * PE...
Snackish: pks pks pks. Kilgore: BBS is here, town is safe
well, if we call movement speed basis "sequence" and we call sequence "seq=2*PE" then movement speed basis is PE.but of course you arent spammer, roachor
So long as combat is calculated unchanged, with the only difference being how its displayed, I don't see anything wrong with it. But its going to be an engine issue and therefore not depenant upon us to put in.(question)They can be both I believe, depending on which NPC you are talking about. In an encounter they will act independantly.