fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 07:48:47 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2]

Author Topic: Add the "Scoped" perk to the Sniper Rifle...  (Read 4519 times)

Re: Add the "Scoped" perk to the Sniper Rifle...
« Reply #15 on: June 27, 2010, 12:36:20 am »

Abe provided the link above, but I just love to be helpful  ;D

http://fodev.net/forum/index.php?topic=3427.msg48725#msg48725

Edit for grammar. Spel Heil!
« Last Edit: June 27, 2010, 02:16:59 am by Sheepify »
Logged
Re: Add the "Scoped" perk to the Sniper Rifle...
« Reply #16 on: June 27, 2010, 02:09:47 am »

Can you give me a link?

classic, the guy who asks for the link posted in the thread I'm talking about. How do you make the same thread twice and not realize it?
Logged
 

yoz

  • yoz ace / yoz kage
  • Offline
Re: Add the "Scoped" perk to the Sniper Rifle...
« Reply #17 on: June 27, 2010, 01:14:25 pm »

I didn't make that thread. A change was rejected in that thread because the discrepancy was reported as a bug and it is "not a bug".

The motivation of this thread is different.
Logged
Kill the men, rape the women, eat the children.
Re: Add the "Scoped" perk to the Sniper Rifle...
« Reply #18 on: June 27, 2010, 04:13:08 pm »

in real life sniper doesnt have 95% chance to shoot "from 50 hex" and hit eyes, so i agree for this suggestion. lol its more realistic and fuck it if char doesnt have 300 SG%, its their problem making a sniper and knowing the risk. ^^
Logged
Pages: 1 [2]
 

Page created in 0.084 seconds with 22 queries.