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what is the most profitable thing to craft?

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mor:
what is the most profitable thing to craft?

right now i almost always make shotgun shells  (2 iron->metal parts + 6->menirals->gunpowder = 50 shells)
but i am don think its the best time/worth i can get.

i also got smallguns lvl2 and armorer lvl 1

Retrogator:

--- Quote from: mor on June 25, 2010, 01:50:11 AM ---what is the most profitable thing to craft?

right now i almost always make shotgun shells  (2 iron->metal parts + 6->menirals->gunpowder = 50 shells)
but i am don think its the best time/worth i can get.

i also got smallguns lvl2 and armorer lvl 1

--- End quote ---

In the long run, if you are crafting to sell, you want to be making ammo and not guns or armour. That being said, you also want to get the most money from the lowest amount of gathering cooldown. Assuming you don't have regular access to HQ minerals, you want to be making .44 Magnum FMJl. Here's some math to back it up:

- 9mm ball x50 = 6 mining resources (2 iron + 4 minerals).... at 7$ per bullet, 50x7 = $350/7... you get $50.00 per mining resource
- Shotgun shells x50 = 8 mining resources (2 iron + 6 minerals).... at 9$ per bullet, 50x9 = $450/8... you get $56.25 per mining resource
- 10mm JHP x50 = 8 mining resources (2 iron + 6 minerals).... at 9$ per bullet, 50x9 = $450/8... you get $56.25 per mining resource
- .44 Magnum JHP x50 = 7 mining resources (2 iron + 5 minerals).... at 8$ per bullet, 50x8 = $400/7... you get $57.14 per mining resource
- 10mm AP x50 = 10 mining resources (2 iron + 8 minerals).... at 12$ per bullet, 50x12 = $600/10... you get $60.00 per mining resource
- .45 Caliber FMJ x50 = 5 mining resources (2 iron + 3 minerals).... at 6$ per bullet, 50x6 = $300/5... you get $60.00 per mining resource
- .44 Magnum FMJ x50 = 8 mining resources (2 iron + 6 minerals).... at 10$ per bullet, 50x10 = $500/8... you get $62.50 per mining resource

5mm JHP makes 70$ per mining resource but you have to factor in the 1 Junk. Taking that into account it's more time consuming and not as profitable.

mor:
 :o very nice,  thanks!

Michaelh139:
But you practically get the resources for free by mining so just use the default amount of caps worth.

Swinglinered:
Frags net $500 per batch of 5, with 1 Junk, 1 Metal Part ( 2 iron ores), 5 Minerals.

$71 per resource aside from junk.

But then there's that darn Junk mucking up the equation.

Or is that 1 Metal Part and 2 junks?

Ah, forget it.

Small Energy Cells?

Alloy (2 ore, 2 Mineral), 1 MP (2 ore), 2 EP.

$500 for 8 resources. No... that's only $40 each.

Crap.

There are better things, but you must find out for yourself.

Or craft .44 FMJ as suggested earlier.





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