Other > General Game Discussion
A Patient Thieving Scenario
gordulan:
nope, but you definetly would rather have the coins knocked out of you than a super star, or a 1-up mushroom
Tommy Lau:
maybe a 1 ap or 2 ap push command should be edited instead of the current 5 ap
gordulan:
actually i'd prefer if the puish command would move the guy 2 hexes instead of one, because of the push anim->walk anim takes some time, and of course the dedicated thief will just get back to the previous position before you have time to take a step.
Retrogator:
--- Quote from: gordulan on June 22, 2010, 02:05:10 pm ---actually i'd prefer if the puish command would move the guy 2 hexes instead of one, because of the push anim->walk anim takes some time, and of course the dedicated thief will just get back to the previous position before you have time to take a step.
--- End quote ---
This would definitely be a good solution to stopping blocking thieves, although it might look a little weird to push someone that far.
Sheepify:
--- Quote from: Retrogator on June 22, 2010, 10:27:04 pm ---This would definitely be a good solution to stopping blocking thieves, although it might look a little weird to push someone that far.
--- End quote ---
I, for one, would love to see this being implemented around the Gunrunners' fortress, with additional possible outcomes >.>
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