Well, this idea would be better in another way: totally disable combat is far too much IMO.But example: if you decide to secure the town, so you have instantly PLENTY of militia NCRlike. During the hour, all guys who make trouble in the town are shot to death. All factions member can still shot to allow them to really rule the town (they can prevent thief/bomber and ennemies).At the end of the hour, the militia dismiss.You don't gain any reward for this action and militia will always loot dead (so a PK faction won't have interest of doing this).Not sure if it could really work but huh, just an idea.
Steve_Zissou: izual is very old schoolSteve_Zissou: he likes the sound it makes when we whine at him[TSAR]Jeoshua: It brings him pleasure... also chubbiesIzual: I live for that sound