Other > Suggestions
Cautious Nature
co plutonyum:
This perk doesn't seem to work good enough (or doesn't work at all). It says it will count the PE as +3 on special encounters for PLACEMENT purposes. Well my PE is 7 so this perk maximizes my PE, but I still summoned in the middle of the combat and/or far from the exit grid. I took that perk so I can run away from unwanted encounters in 1 turn. But even I also have 10 AP and "Bonus Move", it takes 2-3 turns for me to run out. Can you fix or improve this, so it actually works and deserves to be a "perk"..
Gunduz:
I've always wondered what it would be like if higher PE and outdoorsman let you place yourself. For example, if you are forced into the encounter, you have no choice. But if you are the one who initiates combat (meaning you have the choice to enter or avoid it), you would be shown a map (similar to the town/world maps in towns) and depending on your stats/skills, you would be able to choose from multiple spawn points. Cautious nature could add one or two places, and if you don't have the choice to avoid, would at least put you closer to the edge.
Haraldx:
Cautios nature gives +3 PE if you have an option ''do you want to encounter: Vedaras Own'' message. If it doesn't appear, you don't get your +3 PE.
RavenousRat:
--- Quote from: Haraldx on June 14, 2010, 06:45:06 pm ---Cautios nature gives +3 PE if you have an option ''do you want to encounter: Vedaras Own'' message. If it doesn't appear, you don't get your +3 PE.
--- End quote ---
No, it should always be used in determination of position at encounter, simply sometimes you can get bad roll (or whatever is it) and appear infront of critters.
My HtHer with 1 PE can appear in 1 hex within critters and near exit grid and don't even see them.
My main with 8 PE can appear in 1 hex within critters and near exit grid.
I don't see any difference, probably with 8 PE you'll have more chance, I don't know, but all last encounters with 8 PE I spawned infront of critters or between 2 groups of critters at centre of map far far away from exit grid.
So this 7 PE gap between 1 and 8 is almost nothing, of couse +3 PE by the perk will do double nothing.
John.Metzger:
shit... they should remove useless perks :(
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