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Rate my Burster/Leader Character (Added FOnline char planna results.)

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U231:
with 10 charisma you don't need magnetic personality. Use it for another perk.

RavenousRat:

--- Quote from: U231 on June 13, 2010, 11:07:05 pm ---oh sorry about that, I guess it's just the way of these forums.

I would recommend dropping luck to 1 and raising charisma to 10.
As someone once posted: Either take 1, 6 or 10 luck, don't bother with anything else.

And no I'm not oblivious lol, I ment the UNEVEN 9 charisma. not the 9 charisma in general.

--- End quote ---
Well, atleast at old "critical fails table" or whatever it is, with 1LK you have chance within all bad effects, with >1 LK (for example 2) you're lack of one or some bad effects, so 2 LK isn't a waste.


--- Quote from: U231 on June 13, 2010, 11:09:00 pm ---with 10 charisma you don't need magnetic personality. Use it for another perk.

--- End quote ---
Magnetic personality with 9 CH works like 11 CH, so you can have 5 NPC followers.

Roachor:

--- Quote from: U231 on June 13, 2010, 11:09:00 pm ---with 10 charisma you don't need magnetic personality. Use it for another perk.

--- End quote ---

wrong, 9-10 both give you 4 slots, having 10 precludes getting mag pers. so you are stuck at 4. with 9 you get 4+1.

Lacan:
no pathfinder  ?

oh and try out your char with Opera's charater planner : with 6 intelligence, you might not be able to get FA to a decent lvl if you want for example 200% SG and 200% outdoors. I don't remember how much SG you need to get 95% hit chance at night at 25hex (P90).

Moreover i read that BG burst loses hit chance with each bullet in a burst, so they need as much BG as they can, i dont know if this applies to SG.

yea im just surprised at the lack of Pathfinder in a leader char.

no toughness, well... that's your choice !

U231:
RavenousRat & Roachor thanks for the update on follower slots I guess. Never knew

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