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Marauders arent snipers!

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avv:

--- Quote from: kraskish on June 08, 2010, 03:25:30 am ---Dunno why but their smg and skill are pure pwnage ...
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So are players'. Why should players be some sort of super humans compared to npcs? They are the same flesh and bone. You're barking at the wrong tree, the real question is whether there's something wrong with crits themselves.

kraskish:

--- Quote from: GroeneAppel on June 08, 2010, 06:50:09 pm ---Problem with rogues is that they have short range equipement. They are no true danger. Same for raiders, however those encounters where some raiders have assault rifles. Those are the dangerous ones. As they tend to do aimed shots.

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Marauders make aimed shots as well.

@Avv I believe Marauders are equal or more dangerous than players with them. The thing is you cant escape marauders without losing 20-50 hp in leather jacket. You always get 2 shots from per 1 marauder. Not every player has a fast shot or 10PA

avv:

--- Quote from: kraskish on June 08, 2010, 07:39:38 pm ---I believe Marauders are equal or more dangerous than players with them. The thing is you cant escape marauders without losing 20-50 hp in leather jacket. You always get 2 shots from per 1 marauder
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Then it's a matter of encounter positioning because it's not very rational that you start at the shooting range of the enemies. Did both like walk their eyes closed in the wastes until they opened their eyes and saw each other?


--- Quote from: kraskish on June 08, 2010, 07:39:38 pm ---Not every player has a fast shot or 10PA
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But a player who wants to fight you can very likely have over 10 ap and fast shot + bonus rate of fire. Besides, marauders are pure robbers, evildoers and killers they should be equal to best combat builds.

kraskish:

--- Quote from: avv on June 08, 2010, 07:59:15 pm ---Then it's a matter of encounter positioning because it's not very rational that you start at the shooting range of the enemies. Did both like walk their eyes closed in the wastes until they opened their eyes and saw each other?

But a player who wants to fight you can very likely have over 10 ap and fast shot + bonus rate of fire. Besides, marauders are pure robbers, evildoers and killers they should be equal to best combat builds.

--- End quote ---

I have 7PE and 10AP which is decent, Ill check if I have 10PE will I run before them or not, neither the case they own on a long range. Maybe placing them somewhat near Gecko would be good, because they can appear all around the NCR area, well this is like PK, but it was better before wipe, the marauder was hitting for like up to 10 hp and bursting from close distance, but now he can do both at the initial range... before wipe the melee chars in the band were a problem, now they're useless (1 vs marauders without a good armor you instantly die most of the cases) The thing is, its an smg and dunno, they use it like a sniper, no chance not to get hit. uhh

Michaelh139:
I'll admit for newbie players marauders can pretty much oneshot them, Between lvls 1-8 I prolly died 20 times by those guys.......

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