Other > Suggestions
Town Control Changes
Izual:
Camping on map is not a real problem, camping on worldmap is.
vedaras:
--- Quote from: Izual on June 09, 2010, 06:38:59 pm ---Camping on map is not a real problem, camping on worldmap is.
--- End quote ---
about world map camping i am talking about :>
LagMaster:
i sugest that you need 5 to start the countdown,but onli 1 member needs to stay in "the top of the hill",vuz if there more,can be ambushed on snipers,and other 2 to stay on the map,so need 3 to continue the countdown
Kilgore:
Well there is no serious problem with WM camping, as reinforcement are very likely to enter the map when squad taking TC gets attacked (else they would stay on WM totally without sense).
There is a problem with drug users and normal chars, as to take city you have to stay there for 25 minutes, which is longer than jet works.. so you risk getting caught on withdrawal.. yet you can't use normal chars because attackers can wipe you out easily with drug using chars. The solution is probably to create and use chars which would be something between normal chars and full drug users, I mean those who can be effective using 1 dose of every drug at all times. Still they won't be as effective as full drug users, so you have to get advantage from larger numbers of people in your team or using mercs
Also we haven't tested yet how using mercs will affect new TC and I've got a feeling that using the most expensive ones will affect it greatly.
vedaras:
--- Quote from: Kilgore on June 09, 2010, 10:45:38 pm ---Well there is no serious problem with WM camping, as reinforcement are very likely to enter the map when squad taking TC gets attacked (else they would stay on WM totally without sense).
There is a problem with drug users and normal chars, as to take city you have to stay there for 25 minutes, which is longer than jet works.. so you risk getting caught on withdrawal.. yet you can't use normal chars because attackers can wipe you out easily with drug using chars. The solution is probably to create and use chars which would be something between normal chars and full drug users, I mean those who can be effective using 1 dose of every drug at all times. Still they won't be as effective as full drug users, so you have to get advantage from larger numbers of people in your team or using mercs
Also we haven't tested yet how using mercs will affect new TC and I've got a feeling that using the most expensive ones will affect it greatly.
--- End quote ---
25 minutes is too much, it should be 20 minutes like was before or even 15 :> Time should be long enough that gangs could gather up and attack someone if they see time takeover starts, and in 25 minutes each gang can die and back and do that like 3 times in one tc countdown, what i do not like :>
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