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Changelog 06/06/2010

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Ghosthack:
FIXES:
- One more fov fix.
- Usual bugfixes.
- Brahmins given to another player no longer becomes slaves.

CHANGES (WIP):
- Assault rifle: damage 12-21, ranges 42 and 35 for single shot and burst respectively.
- 10mm AP: damage modifier 6/7.
- 7.62mm: damage modifier 11/10.
- Amount of price increase per merc purchased decreased a little (mechanics is still the same).

iiitachiii:

--- Quote from: Ghosthack on June 06, 2010, 08:02:29 pm ---- Assault rifle: damage 12-21, ranges 42 and 35 for single shot and burst respectively.
- 10mm AP: damage modifier 6/7.
- 7.62mm: damage modifier 11/10.

--- End quote ---

I guess 7.62mm now is better, but what about the other two? Are improved or nerfed?

RavenousRat:

--- Quote from: iiitachiii on June 06, 2010, 09:09:14 pm ---I guess 7.62mm now is better, but what about the other two? Are improved or nerfed?

--- End quote ---
As you can see 10mm AP:
Before: 3/4 = 75% of original damage.
Now: 6/7 = 85.71% of original damage.
So 10mm is better than before.

Assault rifle... of couse improved, partly, damage:
Before: 8 - 16
Now: 12-21
Range nerfed on 3:
Before: 45 (38 burst)
Now: 42 (35 burst)

vedaras:
i expected 7.62mm to be increase by bigger amount but still better then before :>

and i think firstly xl rifles stats should be increased only then assault rifles ^^

Sius:
Is this first gun related changelog? Afaik all previous ones were crafting concerned but this one seems to finally take a look at actual weapon balance. +1 devs

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