Other > Suggestions
VC Rent Quest
(1/1)
Gunduz:
In this quest, after you collect someone's rent, the top option is to attack them and the bottom is to leave. I don't understand why you would want to, but even if that were the case, I don't think attack should be the top option. All I'm asking is that either another option be added at the top to keep asking questions, or that the [Attack] dialog option be moved downwards (or removed).
Ziven:
how do you get this quest? I've never seen the option for it.
vedaras:
--- Quote from: Ziven on June 04, 2010, 10:17:29 pm ---how do you get this quest? I've never seen the option for it.
--- End quote ---
http://www.fo2238.fodev.net/wiki/Collect_rent_for_the_guard
Izual:
I agree, all those line of text are hard to read somehow. And now that you're talking about it, give us twice the experience points reward for quests that involve dialogues.
Now, seriously - reading is not hard, and it's not a problem if attack option is at top or at bottom of the text options. Plus, it's somehow not "Attack" but can be very different, from "Yes, let's duel" to "Motherfucka ! Gonna keel ya and take yar armor !", which are very different options and shouldn't be considered as the same ones ("Attack").
Gunduz:
--- Quote from: Izual on June 04, 2010, 10:45:52 pm ---I agree, all those line of text are hard to read somehow. And now that you're talking about it, give us twice the experience points reward for quests that involve dialogues.
Now, seriously - reading is not hard, and it's not a problem if attack option is at top or at bottom of the text options. Plus, it's somehow not "Attack" but can be very different, from "Yes, let's duel" to "Motherfucka ! Gonna keel ya and take yar armor !", which are very different options and shouldn't be considered as the same ones ("Attack").
--- End quote ---
I'm not saying it's hard, but I see absolutely no reason for attack to even be there. All you're doing is collecting rent. The people haven't done anything to you. If it's on them, it should be available on any NPC that has a dialogue box.
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