Other > Suggestions

[Work In Progress]Random low-tier equipment spawning in containers

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bikkebakke:
I'm all in for this idea ;)

Might actually give some life to some towns and nice list Izual.

kraskish:

--- Quote from: Izual on June 03, 2010, 04:06:21 pm ---Here is how I see it. Every item has an equal chance to be spawned.

--- End quote ---

Well I hope you meant one per map :). I could agree, but these should vary, its not that you would find everything in one place. Also Id give lesser chance on weapons like 15% (weapons are quite useful wastelanders keep them good by themselves xD) whereas flint is just a useless thing

Michaelh139:
Is this accepted/declined?

Grampy:
I like the idea of finding stuff in containers, but I believe in balance.
-Add a gathering (or scavenging) cooldown for getting items out of containers. A Long cooldown. If Picking 3 flowers=8 minutes, then getting the same shit out of a container in a town should have a cooldown of ~16 minutes. If you get ammo or weapons out of a container it should have a cooldown equivalant to TWICE (2X) the cooldown of gathering the materials to make that item.
-Alternately, instead of the having the game spawn new items to fill these containers; players could stock the containers in exchange for XP. If there was a newbie box in NCR where I could throw Mausers, spears, & knives to get a little XP and help people out, I would (and in fact I sometimes stock the containers in NCR with Misc stuff from time to time, just to give people a little suprise, and make the game more enjoyable for other players. Just because some people are assholes and griefers doesn't mean everyone is or that everyone should be)
-

John.Metzger:

--- Quote from: Grampy on June 05, 2010, 05:11:44 am ---I like the idea of finding stuff in containers, but I believe in balance.
-Add a gathering (or scavenging) cooldown for getting items out of containers. A Long cooldown. If Picking 3 flowers=8 minutes, then getting the same shit out of a container in a town should have a cooldown of ~16 minutes. If you get ammo or weapons out of a container it should have a cooldown equivalant to TWICE (2X) the cooldown of gathering the materials to make that item.
-Alternately, instead of the having the game spawn new items to fill these containers; players could stock the containers in exchange for XP. If there was a newbie box in NCR where I could throw Mausers, spears, & knives to get a little XP and help people out, I would (and in fact I sometimes stock the containers in NCR with Misc stuff from time to time, just to give people a little suprise, and make the game more enjoyable for other players. Just because some people are assholes and griefers doesn't mean everyone is or that everyone should be)
-

--- End quote ---

1. timeout would be helpfull to guarantee that there is something.. maybe..  heh!

2. uh that is just... great... !! *shaking head in astonishment*
    but most players who realy help other players with stuff donĀ“t need xp..
    we need some general karma ^^ *repeat old stupid phrases*

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