Other > Suggestions

Remove or reduce sneak debuff from weight

<< < (2/5) > >>

JovankaB:
In my opinion Sneak should be defense skill for light armored, not necessarily PvP combat oriented people, not a skill making killing easier for PR0 PWNZORS in CAs and with miniguns. They are good enough in killing already. Weight penalty is very good IMO.

Sius:
Tell me how many hexes can one save with 200 sneak skill, leather armor on him and smg + 20 ores in backpack?

Sneaking is still useless and I agree with 1st post.

Roachor:
you get -75 sneak if you are facing, and then you get -50 for armour, I was off on my armour weight earlier it only adds 11k so -11.

So with 300 sneak, a 10 pe can see you at you at 25 hex and one hit breaks your sneak. Without armour that's 15 hex but if you get hit once most likely you're done for. Neither option is great.

Michaelh139:
Sneak is combat oriented skill Idk wtf Vedaras is thinking because rambo fucks and soldiers sneak ALL THE FUCKING TIME to jump the enemy.  He obviously has no idea what HE is talking about....  But the debuff is a bit harsh and I'm not even a sneak char.  Sneaking should be combat oriented because in every war you have the cutthroats, snipers, etc... and keeping ot from its true potential AS a combat skill is against the real-world of all combat games.  And guess what?  Fallout is a combat/rpg.

GeForce R:
I can remember the best days I've played on FOnline 2238. Sneak was the most awesome skill to have back then. Forcing a player to consume Jet was a classic back then, it worked just like stimpacks. :D

I did not know they made the skill useless when I installed FOnline and decided to check it out again.

Waste of tag.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version