Other > Suggestions

Remove or reduce sneak debuff from weight

<< < (5/5)

Ziven:
What are you talking about properly camouflaged you could walk right over a soldier and not see him.

Solar:
However not someone running about 10 yards in front of you, in the open and wearing shinny Metal Armour

Glave:
IMO, the carry weight should start counting from like 25kg and up, though there should be another factor determining one's sneak ability. In Fallout: Tactics there was a certain penalty while wearing heavier armors, even to the point that you were no longer able to sneak. This was a perfect solution, since it's really riddicolous that you can sneak even in a power armor in Fonline(in theory, of course, PAs are not available). Fe.

Leather Jacket - 0% penalty
Leather Armor - 25% penalty
Metal armor - sneak disabled
Combat Armor - 75% penalty

of course, the values are just a pure example of how it would work. Just my three cents.

EDIT: @down Oh, forgive the misunderstanding then. There should be a notice in the description about the penalties, though. It's quite confusing in it's current form.

Izual:
Actually there are already weight penalties, and it is impossible to sneak with a PA or APA.

Solar:

--- Quote ---* Sneaking opponent's Sneak is modified by angle by substracting 0, 25, 50 or 75 points, depending on the look direction (back, back-side, front-side, front), reduced by 25 for wearing leather armor (any kind) or 50 for wearing any heavier armor (sneaking in powered armor is not possible). Also, 1 point is subtracted for every 1000 points of inventory weight, rounded down.
--- End quote ---

Earlier in this very thread, quoting a changelog.

Navigation

[0] Message Index

[*] Previous page

Go to full version