Other > General Game Discussion

New FA formula

(1/1)

Retrogator:
Just to clarify, and correct me if I'm wrong, but FA now works like this:

1) HP healed formula = 2*skill%/5....no weakened state is applied
2) There's always a 5% chance (1/20) every time you use FA that you will need to do a Luck roll (0-11).....this means that Luck only modifies the effectiveness of FA 5% of the time.
3) If you pass the luck roll, you get get critical success...HP healed = skill%....+(bonuses such as Healer perk and First Aid Kit).....no weakened state is applied
4) If you fail the luck roll, you get get critical failure...HP healed = skill%/10....weakened state is applied

RavenousRat:

--- Quote from: Retrogator on May 29, 2010, 04:00:29 pm ---I'm curious to what the "bonuses" are for critical success. Maybe a cookie? The feeling of a job well done?

--- End quote ---
http://www.fo2238.fodev.net/wiki/Healer

Retrogator:

--- Quote from: RavenousRat on May 29, 2010, 04:01:26 pm ---http://www.fo2238.fodev.net/wiki/Healer

--- End quote ---

yea that makes sense

FischiPiSti:
...Which mean that i have 5% to fail miserably...I can live with that :P

Gotto add tho, that it would be better imo if crit heals were dependant on general crit chance. (Hidden SG buff, booo)

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