Other > Closed suggestions

Again, alt solvation, junk this, if this idea won't progress within one day.

<< < (2/2)

arathhunter:

--- Quote from: JustGreat on May 28, 2010, 01:43:49 am ---Well I will say like this: The job is you must create painful death, but not so painful so that a person with one character will not be discouraged from playing the game, but someone who uses 5 will be discouraged and will go to using only one. While I welcome more painful death, as it will cause to people to not run around in pajamas, I would also like to comment that if someone has 5 characters leveled up for PvP, I think they can invest a lot of time into the game as opposed to someone who has only one character (there might be exceptions but in general I think this is true). So it will create a time sink for the player who has 5 characters AND the person who has only one. Your idea might work with people who use alts just to troll people like using 5 unarmed characters, and from reading your post I guess this is what it is made to fix, but I don't think it will work for people that play 10 hours a day. However, I still think this option should be looked at and tested, I would love to see people not going into a town naked because they might die and actually arm themselves because right now if you die naked you do not lose anything other than a few minutes of your time.

--- End quote ---
i dont think people would start useing armor and weapons more often, sometimes even if they do have them, they'll just be taken down by the higher tier characters/thiefs/bombers/pk'ers anyway since there a bigger target that can also be viewed as a threat, they'd prob prefer the worse deaths then the large amount of cash in items they would loose to travel/NCR/ new heavly hp'd NPC/pk'er deaths, i know i would, unless i was a millionair and had a shitload of HQ weapons and armor to waste, i prob wouldent even want to step out of my village to much if this was implimented,

Signor:
The only way multi-logging and fast relogging is going to be minimized is by only allowing one instance of the client to be running for the user at any time.
How they would go about this is up to them but pretty much anything short of this probably won't solve it, were characters all tied to a single account then it would be alot easier to solve but alas its not.

Roachor:

--- Quote from: Signor on May 28, 2010, 02:16:52 am ---The only way multi-logging and fast relogging is going to be minimized is by only allowing one instance of the client to be running for the user at any time.
How they would go about this is up to them but pretty much anything short of this probably won't solve it, were characters all tied to a single account then it would be alot easier to solve but alas its not.

--- End quote ---

It's already like that, unfortunately this can be bypassed and is a problem with every mmo.

RavenousRat:
Close this thread also, anyway devs or atleast one of them saw it, so if they want to do something they will, so further suggestion useless.

Roachor:
They can't do anything, it's the nature of the internet.

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