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Play WikiBoy BugTracker Developer's blog
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Author Topic: New mechanics?  (Read 1235 times)

myguy

  • What ......special encounter?
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New mechanics?
« on: May 26, 2010, 08:56:21 am »




I also noticed that weapon skill now has more meaning with distance.

At 210% small guns i have about 80% chance to hit at 35 meters, even 60% with different mobs. I used to have 95% chance at any distance.
Either skill has been revised, or the chance to hit now takes into account the actual weapon you are using (HK90 smg). I also noticed that scoped Hunter and Sniper Rifle have lower than 95% chance at close range with the mentioned SG skill.

I find this actually pretty cool, opens up new tactics and strategies, and affects character builds as well.

Also, is the tracking system implemented? Is that why i now leave red droppings as i travel?


Yea i experienced the same thing too and  so  is this tracking for something ?
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