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thief tag

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avv:
Some thieves have so high steal that they basically never get caught. All you can do is run away, it's pretty silly that armed to teeth warrior has to run away from a thief. Most annoying part of thieves is that the thieving process is completely braindead bussiness. The thief just checks people's pockets, takes items and if he fails he might get shot and die but he has nothing to worth losing. Players must be allowed to affect their personal security and thieves must be allowed to affect the success of thievery. If I know someone is a thief, there has to be a way to make sure that he absolutely can't steal from me. If you know someone is about to pickpocket you, is it possible that this dude succeeds if you keep constant eye on him and punch him in the nose if he comes too close? 

Because of thief-related faggotry I've started to plasmagrenade thieves on sight. The guards may shoot me but I got nothing to lose.


myguy:

--- Quote from: avv on May 24, 2010, 12:00:31 PM ---

Because of thief-related faggotry I've started to plasmagrenade thieves on sight. The guards may shoot me but I got nothing to lose.




--- End quote ---


LOL , but seriously the "X" count system should work with any thief levels as it only registers failed attempts as per their lvl.  As ALL succeeded attempts should be reported by guards. In the event of master thieves. How far can they run as they can still be shot? The other thing would be to "cap" the number of successful attempts per day for master thieves by inserting a increasing variable to reduce their % success after the "cap". The other thing to do now is to disable the looting of the "shot by you" thieves by the guards.(if it hasn't already been done)

RavenousRat:

--- Quote from: myguy on May 24, 2010, 12:15:16 PM ---The other thing would be to "cap" the number of successful attempts per day for master thieves by inserting a increasing variable to reduce their % success after the "cap".

--- End quote ---
Oh noes, lots thieves alts.

Sius:
Guys do you realize that once you use steal no matter if its fail or not you are flagged? And flagged = free to kill.

I've used steal to check what my gang mate has on his brahmin and without even trying to take anything I've leaved stealing menu. Right after that I've got msg that said "You've caused trouble in this town blablabla...". It works the same in NCR and everywhere else too. So in the end you can kill half of the NCR "citizens" without any response from guards because sooner or later almost every bluesuit newbie there tries his luck with steal skill.

kevin:
LEAVE THE THIEFS ALONE !!!!!!!!!!!!!!!!!!!!!

After all they been through. They love to steal, they have a family to feed. They always got shot, or need to run for their lifes. They are humans too, they have feelings. You only want BLOOD, BLOOD and BLOOD!
LEAVE THEM ALONE ! LEAVE THIEFS ALONE, RIGHT NOW!
If anyone have problem whit thiefs then you deal whit me.

LEAVE THE THIEFS ALONE !!!!!!!!!!!!!!!!!!!!!  :'(

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