Other > Suggestions

Outdoorsman and annoying encouters.

<< < (6/7) > >>

Cokomantis:
maybe the outdoorsman skill can be used to "tune in/out" to find/avoid certain types of critters.

-if you're trying to find a critter and fail, you should wait untll another check.
-if you're trying to find a critter and succeed, you find that critter in a random* amount of time. (that time is between 0.1-until next check) and encounter begins.

-if you're trying to avoid a critter and fail, you encounter them in a random* amount of time. (see above.)
-if you're trying to aboid a critter and succeed, you're safe from that type of creature until another check.

(*ps: that time should be random (until next check of course) because that way, players can't think "oh great. it's been 5 minutes, now i'm gonna have to wait for 5 more minutes." or "whoa first 5 minutes ok. 2 more seconds, check's made, no scary creatures, sooo yes! i'm safe for another 4:58!" and ofcourse, that "until next check" duration must be concealed from the player too.)

and the frequancy of those checks might be something like 5 minutes maybe? or increasing due to your outdoorsman skill (to a certain point that makes sense ofcourse) if you're trying to avoid. and decreasing if you're trying to find.

now that makes a good amount of sense. but it might be hard to check/uncheck many many tiny boxes for all those critters. maybe, tougher creatures become available as you gain skill? how 'bout that?

but! imagine a big, dangerous deathclaw. they must leave huge marks on the ground. so, they would be easier to track. but they're great hunters. so they should be harder to avoid.

and now imagine a tiny, cute and adorable bunny with pink ears. they can't leave big marks, so they should be harder to find. but it's just a stupid and coward bunny, so they are definetly easy to avod.

great! now i'm searching forums to see if something like this have come up. if not, gonna make a thread. if so, gonna "+1" it. =)

by the way, did i mention that ranger is my favourite class in d&d? =D

cogliostro:
I was thinking the same as the one who started this topic, I've lot of Outdoorsman for some reasons: I don't want any unexpected encounter because I don't need stuff from them, nor experience. So, if they implement with an option who let us choose between take or not the advice, I'd say it's just useful.

Vindict:
it seems like some people give such a strong 'no' without even understanding the suggestion.

as the author clearly pointed out, this would be optional.

I'd like a option not to be notified about every encounter if I know for sure that I just want to travel from A to B so why should I have to click every 10 seconds?

I vote YES

Florek:
Old topic, but things looking still acutal and haven't been treated yet.

I think it's useful, game won't be such annoying as now. :P

Haterade:
what about game shuts down when you press Alt + Tab or Ctrl + Esc?  ::) good idea imho

Or just play windowed... less annoyning

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version