Other > General Game Discussion
Killing traders is getting out of hand
Wichura:
--- Quote from: vedaras on May 23, 2010, 09:50:36 am ---whats the purpose of this game? same as killing traders, and dont you talk about making this games sims like where people could make love not war...
--- End quote ---
Lack of female chars is problem in making love I think.
:>
HertogJan:
--- Quote from: Wichura on May 23, 2010, 10:01:08 am ---Lack of female chars is problem in making love I think.
:>
--- End quote ---
Not to mention that most "female" characters are really cross dressers.
Midnight:
I ve seen a guy saying he kill traders to make them drop "all their shit" because with some time a trader inventory become impossible to scroll in 30 secondes the fault mainly to radios that don't stack.
Maybe this would help having more traders alive, and anyway help those who want to trade, but if radios can be stackable items, that would be great, simply reset their chanel upon selling so that they are all the same at merchant.
The same about weapons, those with same det should stack, and if it's not enough, make them empty at merchant (cause we can't do it in Fonline where it was possible in Fallout2)
RavenousRat:
--- Quote from: Midnight on May 23, 2010, 10:37:11 am ---those with same det should stack
--- End quote ---
It's impossible, because item can be 17.3454% det, other 17.5643%, so it's two different items.
HertogJan:
--- Quote from: RavenousRat on May 23, 2010, 10:41:39 am ---It's impossible, because item can be 17.3454% det, other 17.5643%, so it's two different items.
--- End quote ---
I don't know the code, but if you can ignore the decimals it might be possible.
Newly crafted weapons have 0% det. so they can be stackable.
As for radios, I'm guessing they're not stackable due to the radio frequency.
Perhaps it should be set to 0 when a npc trader acquires one.
Navigation
[0] Message Index
[*] Previous page
Go to full version