Other > Suggestions

Rework AC

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VongJin:
Avesome suggestion i will wear BA, 10 ag, Dodger perk and pwn the whole wasteland in turn based with my  hax0r's HtH evade  build  ;D

Frosti:
Suggestion in post #1 will make only powerbuilds able to hit something.

Much better idea is to limit maximal % of skills - exemple maximal small guns % - 100%, and then AC will work as it should without madifiting it.

RavenWolf:

--- Quote from: Ombra on May 15, 2010, 03:40:27 pm ---So people without 250+ in combat skills will miss everytime and this will encourage powerbuilds

--- End quote ---

--- Quote from: Frosti on May 15, 2010, 05:02:55 pm ---Suggestion in post #1 will make only powerbuilds able to hit something.

Much better idea is to limit maximal % of skills - exemple maximal small guns % - 100%, and then AC will work as it should without madifiting it.

--- End quote ---
If you do some math, yo realize than ALL chars will need less skill points to hit some one with a higher chance than now.

with the actual sistem a char need 95+4*distance-((PE-2)*8)+60 for eye shoot+Enemy armor class (max 45) to have 95%

with this sistem you have to remove the AC part (so 45 less point in weapon skill)

if you don have the required weapon skill to reach the max chance, still you have more chance than in the actual sistem because the AC lvl will be lower (max 24-29)
So this is best for non power builds than the actual sistem.

Also limiting skill lvl will destroy the sniper or any build based on aimed shoots.


--- Quote from: Crazy on May 15, 2010, 03:54:48 pm ---Cool, it wont be the fastest guy who gonna win anymore, it gonna be the most lucky.

--- End quote ---
it will be a higher luck factor, but also more strategy, if your enemy has high AC lvl you should use AP bullets to reduce that luck factor. And not all chars sacrifice 2 perks (3 if HtH) to maximize his Ac lvl.


--- Quote from: RavenousRat on May 15, 2010, 03:56:56 pm ---That's why AC should work apart with weapon skill. First you roll regular CtH (like now), and then, if hit, roll target's AC. ;p
So, you, for example, have 240% SG skill, 10 PE, etc.
You shooting his eyes for 95%.
Then, the target has 10 AC, so he has 10% to dodge an attack, if previous roll was successful.

--- End quote ---

--- Quote from: solid snake on May 15, 2010, 12:55:16 pm ---in d20 RPGs you roll against your opponent's AC.

--- End quote ---
These are good suggestions to make AC usefull.

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