Other > Closed suggestions
Combat medic - long range healing!
Tyler:
I usually like your ideas but i said no this one.
Anyone can fall to an instakill so i dont really know why it keeps being brought up.A doc with a stimpack shooting needler isnt any safer from it than a tank with a mini.
As far as your argument about sticking with whats already in the game well i agree with you to a certain extent but i just dont see this as fitting into fallout.While we have lasers and plasma guns and all kinds of weird unrealistic things we also have unrealistic armors that offer the same protection to chest and back that they offer to unprotected legs and arms.So in keeping with the spirit of fallout how can we assume that a stim is going to penetrate any better than a laser?We could assume that it has the velocity and penetration of a 223 round but it would seem weird without it causing some type of damage.I dont give a crap about realism if it compromises potential fun either Sius but sometimes i think maybe we can go too far with it.
FischiPiSti:
Has nobody saw a hunter putting a wild animal to sleep from safe distance on national geographic or something?
http://en.wikipedia.org/wiki/Tranquilliser_gun
A tranquilizer healer gun, capture gun or dart gun, is a non-lethal gun which is intended for chemical capture healing.[1] Tranquilizer gunsNeedler pistols shoot darts filled with tranquilizermedicine that, when injected, temporarily sedateheals the animaltarget so that ithe/she may be handled (or captured) safelysurvive. The tranquilizer can be a sedative, anaesthetic, [2] or paralytic agent. Tranquilizer guns have a long history of being used to capture wildlife without injury. TranquilizerHealing darts can also be fired by crossbow or breath-powered blowgun.
http://fallout.wikia.com/wiki/Stimpack
“ A healing chem. When injected, the chem provides immediate healing of minor wounds. ”
Retarded characters can inject them into townails, it heals. Magic potion. Plasma rifles. Imagination.
Seriously, enough with the bullshit, WE GET IT, its out of place, it cant pentrate armor. CONSTRUCTIVE people, please
Tyler:
Bringing up a real life tranqualizer isnt helping with your argument about ignoring realism.
Frosti:
^Why not make Stimpack throwable then? ( was to FischiPiSti post)
FischiPiSti:
"Because..............You cant produce enough kinetic energy to penetrate the skin."
Your right, it should be throwable too!
sarcasm.
Its strange btw, that the ripper has armor penetration, i never thought about bringing down a metal door with a chainsaw, i allways thought it would just destroy the chainsaw.
I hope some of you are getting the hints about the ridiculousness of some of these arguments/counterarguments.
We could even ask Chris Taylor about this stim-needler idea, if he would find it a plausable idea, would you abandon "realism" in a world of magic potions, fev vats, capsules that guarentee you radiation immunity, etc etc etc etc etc etc etc?
The questions about this idea, and what needs to be discussed ARE:
HOW would this alter gameplay? HOW could it be balanced.
Then the devs read, and THEY will decide if it fits in with their views of THIS game, NOT the frikkin fallout bible.
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