Other > Suggestions

slaver class

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LagMaster:
how bout there whoud be a class for slavers,like the crafting things
masters:valdis and merchment(idk there real names)
lvl 3 master:a raider in raider camp
and the requirments for slavery:
lvl1:
Ch5
speech:60
barter:70
1500 caps
lvl2:
Ch7
speech 100
barter 110
3000 caps
lvl 3:
Ch9
speech 130
barter 120
4500 caps
and slavebel NPC:
lvl1:weack humans
lvl2:gnouls and bandits
lvl3:caravan guards and supermutants

or something like

but:to become slaver you must have the slaver perk,and whitout profesion you can enslave only childs, losers, homeless(no wepon guys) and holy persons(knifes)

vedaras:
yeah you tie a mutant with a rope and he will listen to you with his dumb head... dont like the idea :>

gordulan:
been tried before, wasn't accepted at all.

Gunduz:
I think the biggest problem is that this class would limit your ability as a slaver. If you're devoting all those points to speech and barter, it's hard to develop a combat skill to enslave them. Speech atm is fairly useless, it seems like most things are based on CH instead. And barter seems to only have an effect on the trading timer. If your barter/speech actually affected the selling price of your slaves, then this would be more reasonable, but you'd still have trouble capturing anything if you had 50% SG and 50% unarmed to take down your enemies.

Ganado:
I agree that a higher speech skill should make it so you get more caps from NPCs for you slaves. 200 is too little -  Ropes sell for 100, and you could probably just farm those with the fiber plants and easily sell them, so right now, making money by selling slaves to NPCs is not a profitable way at all. I suggest at least 4x the cost of making the rope, which would be 400 caps per slave.

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