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Author Topic: FOnline Encounter Finder (FEF)  (Read 80117 times)

Opera

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    • Nitue.net
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FOnline Encounter Finder (FEF)
« on: May 09, 2010, 07:04:34 pm »

What is the point of this?
You can find the encounter you want fast and easily. Have fun.

Features
- No registering needed for basic usage
- Encounter editing is limited for some people only, less false info
- Powerful filtering (show only the ones you want)

How to use?
- Use right mouse button to move. Just like in the game itself.
- Use the filter to show only the encounters you want.
- Double click on grid to edit encounters on that grid. (You need a need a account with special permission to actually edit!)

Guide for helpers
In the new FEF the idea of adding encounters is little bit different. Basic idea is:
- Travel around the world map in 2238.
- You encounter: Raiders, Brahmins and Ants at zone 21:14.
- You select the zone 21:14 in FEF and you select always the ones you just encountered. In this case Raiders, Brahmins and Ants.
- Next you encounter Brahmins and Hunting Party in the same zone.
- You select the zone 21:14 again and select Brahmins and Hunting Party.

FEF counts times you added something in a zone. For example in zone 21:14 encounters has been added 2 times. And chance-to-encounter is calculated then:
- Brahmins (2/2) = 100%
- Raiders (1/2) = 50%
- Ants (1/2) = 50%
- Hunting Party (1/2) = 50%

I think you get the point. What more you add correct info the better is the CTE accuracy.

Try it
http://www.nitue.net/#fef/index

What else?
Please, tell me if you find bugs or anything else. :)

------------------

Changelog
2.0.0
- Just one account needed for everything (FCP, FEF...)
- Experimental CTE (Chance-to-encounter) implemented
- Improved filter
- Zoom (doesn't seem to work correctly on every browser, working on it)
- Coloured zones to tell CTE accuracy
- "Data map" for people filling up the map (shows where we are low on data and where is just enough already)

« Last Edit: February 03, 2012, 12:56:37 pm by Opera »
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Re: FOnline Encounter Finder (FEF)
« Reply #1 on: May 09, 2010, 07:08:22 pm »

great work man, if you need any help with js pm me:)
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Crazy

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Re: FOnline Encounter Finder (FEF)
« Reply #2 on: May 09, 2010, 07:11:08 pm »

Hey, great work! And can be very usefull! I gonna send you some location I know well by PM, and hope they will help you ;p.
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Sius

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Re: FOnline Encounter Finder (FEF)
« Reply #3 on: May 09, 2010, 07:14:01 pm »

I'd suggest to add scroll bar (spaming arrows keys is damn slow). Also maybe use icons/colors for some well known creatures/encounters. Anyway great job!

Opera

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Re: FOnline Encounter Finder (FEF)
« Reply #4 on: May 09, 2010, 08:19:35 pm »

Scrollbar might be included. Currently it cannot be done, because of the way encounters are shown. This is also the reason for ultra low performance.

There will be better version later (when I get this better version working).
Re: FOnline Encounter Finder (FEF)
« Reply #5 on: May 09, 2010, 09:11:19 pm »

Great job man, your Fonline's utility are always awesome  :)

P.s: Mispelled "San Francisco" in "San Fransisco"  ;D
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Red Bear

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Re: FOnline Encounter Finder (FEF)
« Reply #6 on: May 10, 2010, 04:14:58 am »

Here is my first small list of NPCs for you

Code: [Select]
6:1 Geckos, Pigrats, Radtoads

7:1 Trappers
7:2 Dogs, Molerats, Pigrats, Farmers, Golden Geckos, Scorpions, Bandits, Homeless
7:3 Farmers, Lone Wanderer, Geckos, Silver Geckos, Golden Geckos, Pigrats, Molerats
7:4 Geckos, Trappers, Lone wanderer

8:1 Geckos, Pigrats, Scorpions, Radscorpions, Molerats
8:2 KLAMATH
8:3 Pigrats, Molerats, Radscorpions, Caravan

9:2 Pigrats, Molerats, Radscorpions
9:3 Caravan

13:9 Raiders, Ants

14:10 Homesteaders, Trappers, Claim jumper

17:14 Geckos, Molerats
17:27 Centaurs, Geckos

24:19 Giant rats, Radscorpions

27:8 Vault City patrol

29:13 Raiders, Broken Hills caravan
29:14 Broken Hills caravan
29:16 Pigrats, Molerats
29:23 Molerats
29:35 New Reno caravan
29:36 Molerats, Radscorpions, Junktown scouts
29:37 Pigrats

30:24 Molerats
30:35 New Reno caravan, Raiders, Junktown scouts

31:36 JUNKTOWN
31:37 Radscorpions, Junktown scouts

32:23 NCR caravan
32:26 Brahmins
32:36 Small radscorpions, Scorpions, Junktown scouts

33:31 NCR Caravan, Small radscorpions
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runboy93

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Re: FOnline Encounter Finder (FEF)
« Reply #7 on: May 10, 2010, 10:49:01 am »

What happened 3d models?
this means more job for you Opera :)
Re: FOnline Encounter Finder (FEF)
« Reply #8 on: May 10, 2010, 12:12:57 pm »

this utility to be finished would take ages IMHO, only dev himself can make it quick (cause he has the data on where what spawns and when). but i think they have other things to do right now for sure. other problem is, maybe after you indeed finish the utility, what if wipe happens? new monsters with locations where before you seen something else?

well, i do like this FEF thing, pretty useful, but still... not easy.

and why i said it would take ages, because you probably cant have all correct by walking on that one square for hour? (and for sure you couldnt be arsed to do that for every square).
but good luck
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Crazy

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Re: FOnline Encounter Finder (FEF)
« Reply #9 on: May 10, 2010, 12:25:20 pm »

this utility to be finished would take ages IMHO, only dev himself can make it quick (cause he has the data on where what spawns and when). but i think they have other things to do right now for sure. other problem is, maybe after you indeed finish the utility, what if wipe happens? new monsters with locations where before you seen something else?

well, i do like this FEF thing, pretty useful, but still... not easy.

and why i said it would take ages, because you probably cant have all correct by walking on that one square for hour? (and for sure you couldnt be arsed to do that for every square).
but good luck

Well, encounters haven't change after two last wipes, except the new critters.
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Opera

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Re: FOnline Encounter Finder (FEF)
« Reply #10 on: May 10, 2010, 01:54:56 pm »

Yeah, it takes time. There is currently about 5 guys adding encounters. What more guys there is adding these, that faster it will be. You will get pretty many encounters just by doing normal hunt and writing down where this and this can be encountered. But I know it will never be 100% complete or accurate.

Yes, I will wipe this sometimes like I wrote in the first post. Only if it starts to look too inaccurate.

And btw:
I would love to have more people adding encounters. Only thing I need is your IP-address (yeah, there will be problems if dynamic ip). Doesn't matter are you active or inactive.
Re: FOnline Encounter Finder (FEF)
« Reply #11 on: May 10, 2010, 03:24:04 pm »

well, if thats how it is, then it sounds realistic... good luck :) and sorry that I cant help cause i got other things to do
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runboy93

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Re: FOnline Encounter Finder (FEF)
« Reply #12 on: May 11, 2010, 12:05:48 pm »

I would love to have more people adding encounters. Only thing I need is your IP-address (yeah, there will be problems if dynamic ip). Doesn't matter are you active or inactive.
when i try this morning to edit encounters (in computer which IP i give to you)
it only say "System: you can only use filtering"

avv

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Re: FOnline Encounter Finder (FEF)
« Reply #13 on: May 11, 2010, 07:09:41 pm »

I'll list missing encounters from Encounter Finder filter here.

11.5
- Mutated Rats
12.5
- Strong Slavers
« Last Edit: May 12, 2010, 06:34:18 pm by avv »
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Opera

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Re: FOnline Encounter Finder (FEF)
« Reply #14 on: May 11, 2010, 10:20:30 pm »

I'll list missing encounters from Encounter Finder filter here.

11.5
- Mutated Rats


Mutated Rats added.

when i try this morning to edit encounters (in computer which IP i give to you)
it only say "System: you can only use filtering"

You probably have dynamic IP.
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