Other > Suggestions
Schemes
Pandemon:
This is next suggestion which should decrease amount of alts if would be implemented.
Firstly, let's find answer for question "why there are is many alts?".
There can be many reasons but the most noticeable is that powerbuilds can't or don't want to craft ammo for their guns.
Main part of my idea is to make gun useable only for characters with enough high skills. That means, if you want to use sniper rifle, you will have to have these skills which you need to craft sniper rifle (so, not only small guns but also repair and science). Same for other weapons usage (I am thinking about same with medicaments but I think you will protest).
To avoid crafter alts Devs need to make schemes which you will need to craft f.e. sniper rifle. Schemes of weapons from third (or maybe second) profession level shouldn't be able to buy from NPC but can be only found in quests or on special encounters (that will avoid also that what is now, everyone have best weapon and win depends only from that who got better powerbuild). Then you will need not only skills, profession level but also scheme to craft the item.
I am just thinking now about that schemes should dissapear after use or not? If yes, then there won't be trade of schemes, if no, then there someday again everyone will has best weapon ingame and will be as I wrote above.
In sum, almost everyone who I said my suggestion said it will really avoid making powerbuilds but now I am afraid in this game most of players are powerbuild and they will cry shame I want to destroy their fun.
Say no to powerbuilds!
Sarakin:
I still dont understand whats wrong with powerbuilds ? You probably lack skills of making one ?
On the other hand, schemes are good idea, but they should be tradeable and also we need more items in every profession if we want to see schemes implemented.
Pandemon:
--- Quote from: Sarakin on May 09, 2010, 01:12:41 pm ---I still dont understand whats wrong with powerbuilds ?
--- End quote ---
... wrong is that FOnline shouldn't be quake where fighting is the main aim of the game. I am not saying e-beer is best thing ever but can't understand people who came to Fallout Online only for fight and even don't want to make focking quests. THIS IS FALLOUT NOT A QUAKE the fuck..
Also if you want only fight make this battle more complicated, make tactics here, not only "I will win because I got more AP and better SPECIAL!"
Sius:
And since its FOnline everyone should be allowed to roll his own build as he wish without any artificial restrictions like yours.
Instead of trying to nerf powerbuilds we should boost nonpowerbuilds so they can compete with them. Just face simple fact that most of the (almost every) mmo game that exists is all about fighting. Its either PvE or PvP but its always about killing something through what you get better and progress in game. And then its up to player to decide what he wants to do ingame, whenether he wants to stay out of combat and just farm materials and craft from them or join guild/gang and raid towns for some PvP action or cooperate with party to beat some dungeon etc... There should be endless sea of choices what to do ingame but the core of the game should be always combat wise so even the worst PvP build ever should be capable of decent combat activity.
vedaras:
powerbuilds would still stay the same sinc they are made to be most effective in fights.
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