Other > Suggestions
Throwing knifes
Ch00sen:
and throwing knife required 3 strange?
Ganado:
--- Quote from: Ch00sen on February 17, 2011, 07:33:26 AM ---and throwing knife required 3 strange?
--- End quote ---
It requires 6 strength to be able to throw it the full 16-hex range, if I remember correctly.
As for the wiki, only the damage has been changed, so I would go with AHS-9 bot's 3 Strength requirement, since it takes the information from the actual game. But again, only having 3 Strength would be wasting 5 or 6 range, so I would go with 4 Strength anyway and take a Heave Ho! perk.
As for this thread:
This suggestion is irrelevant now that Throwing Knives have increased damage, and the AP usage is fine as is.
Reiniat:
IM supposing that Knoff is using a FastShoter Knifer,
most grenadiers always begin with fastshot and knifes for lvl up and then use grenades.
but you can deal a thousand of damage points with a knife, and you can shot two in a turn at the eyes, so make knifes powerful this way will make some fastshoters be more powerful, and crippler knifers be god
i actually have a CripplerKnifer, knifes are easy to do, they deal a lot of damage, my built is high luck, strenght, middle endurance and perception and crappy charisma and inteligence, and there isnt a lose of ammo. knifes are almost perfect...the only problem is the range, so you resist a turn (im TB) walking to the enemy, and then he is dead
of course a good proposition can be make AP and HP knifes. the normal knifes will become
AC modifier 0
DR modifier 27
Damage adj 2/1
an there will be a new Knife AP with
AC modifier 0
DR modifier -30
Damage adj 5/7
with maybe a image of a Kunai (there are a katana so why not?)
cannotspace:
--- Quote from: Reiniat on February 19, 2011, 05:30:49 AM ---of course a good proposition can be make AP and HP knifes. the normal knifes will become
AC modifier 0
DR modifier 27
Damage adj 2/1
an there will be a new Knife AP with
AC modifier 0
DR modifier -30
Damage adj 5/7
--- End quote ---
Doesn't make any sense, it's fine the way it is
Reiniat:
actually, whats the type of damage of throwing knifes? Normal
so most armor have good defence against it, and its really a bad thing if you fail a hit, because you can carry a lot of knifes. so its a good idea de AP knifes
also you dont give a reason for not implement it, just "no"
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