Other > Closed suggestions

[Namecolorizing suggestion] Flag next to names

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Jack_Fr:
If some of you have already tried to take care of a namecolorizing which contains the names of numerous factions, you know that's not a piece of cake.
And there is one main explanation : too many factions to distinguish each colours. There is 16 million (if I don't make mistakes) of colours possibilities, and this is enough, but your eyes will have difficulties to recognize each of them and your memory will have difficulties to remember who are the light yellow, the less light yellow and the less less light yellow.
So, I tried to imagine a solution for this.

I thought about a flag system which would be next to the player name. It could be a square (or another thing but I think a single form, the square, would be the simplest) which would contain a symbol with colours (limited to two). I chose to make 10x10pixels for flags in my examples.

Let me give you some of them...

These squares are example of different symbols you could use.


Practically it would become something like that...



To set it in namecolorizing.txt, it would be possible to add some informations, like that (symbol ; color1 ; color2).

So, a little summary :
- Add flag (between 9*9 and 12*12pixels) next to players name
- Possibility to set a symbol (7 possibilities here) and two colours

It would make us able to do a flag for a faction and a colour name depending of diplomatic relationship, for example.

Now, the single real difficulty, if players community and devs are interested, is to estimate the coding time of this suggestion.
And I would be happy if some devs would answer to this question.

Sius:
Imho this would be the PERFECT way how to add gang recognition system into the game too. Anyway I think this is a brilliant idea.

Surf:
It has been already said that there won't be clan tags, symbols etc in the game.
I personally don't see a reason too, also it looks just odd when people have such symbols next to their names.

Jack_Fr:

--- Quote ---It has been already said that there won't be clan tags, symbols etc in the game.
--- End quote ---
So, sorry for this suggestion, I didn't know that it has been already said.


--- Quote ---I personally don't see a reason too
--- End quote ---
Perhaps you don't see one because you're not implicated in the gang war of the "faction mod". Well, imagine, there is more than 20 factions identified in the Cajuns namecolorizing. Do you think you would be able to remember a 20 colours colours code ? Since the time of NA vs. DA, we taste what is a big namecolorizing, and as faction players, we know that's hard to know who is who. But you like to know who is who, whenever, being shot or making RP. So, I just tried to find a system which allow you to have more than 20 gangs in your namecolorizing without making a big memory effort to recognize who is in front of you.

And I regret that this suggestion have already been eliminated. Because I think it's the only solution to this problem. Perhaps my flags are not very beautiful, but remember, that are 10 on 10 pixels flags, so, it's very light to make something more graphic, and I thought that in the interest of the game, a simple form is better, without giving choice to players for something more spectacular (and useless).
By the way, I would like to precise something, in my suggestion, these flags would be visible only for the ones who would use a namecolorizing with the flags settings. You could ever play without any flag. So, these are not an obligation.

gordulan:
i like this personally, would be interesting to see implemented.
+1

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